Coal Generator

The Coal Generator is a building that generates Power by using and. It is the first fully automate-able power source the player has access to and also the first power source to use a mined resource.

See Tutorial:Setting up Coal power for a step-by-step tutorial on how to set up Coal power.

Fuel energy values
Coal Generators accept the following types of fuel. Water usage does not change with the type of fuel used (always 45 ):

Generators per node
A single node can support the following number of Coal Generators operating at sustained peak capacity (decimal amounts of machines mean that the clock speed of the last machine needs to be adjusted for maximum efficiency):
 * Coal burn time is 4 seconds, which means that a single Coal Generator consumes 15 Coal/min.
 * Pipelines only have a capacity of 300 . Thus, when connecting Water Extractors to a line feeding 7 or more Coal Generators, Water inputs either need to be spaced out or be separated.
 * Alternatively, it is possible to underclock each Water Extractor to 75% and connect it to exactly 2 Coal Generators. Then, the amount of Water Extractors is half the amount of Coal Generators.


 * The Miner and Water Extractors consume power, so the net power capacity is less.

Trivia

 * The Coal Generator, like all power generating buildings, behaves differently to other buildings when overclocked. See Clock Speed for more info.

History

 * Patch 0.3: Now requires Water to operate, appearance changed accordingly to include a Pipeline input. The chimney is now fully within the hitbox.

Kohlekraftwerk Générateur de charbon