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Satisfactory is a new game announced by Coffee Stain Studios, the creators of Goat Simulator and the Sanctum series. Various features of the game have been revealed so far via various trailers and interviews, as well as on the official site. A closed alpha is scheduled for 2018, which you can sign up for on the official site. [ Read more... ]


 * Developer Highlight - Concept Art gives us our first look at Caterina Parks and Steve. We also saw art for a Medkit and the supposed Food Court.


 * On Twitter, Jace debunks loop-the-loops for trains.


 * Jace confirms in Q&A #3 that there are 24 unique buildings so far and that we wont have Creative Mode in alpha, but will almost certainly have it later. He confirms that there is no, terraforming, landscaping, weather or pollution. No VR support, but the possibility of some kind of top-down view later. The game will probably have Steam Achievements post alpha. There will be progression with multiple unlock methods (including resource discovery) for vehicles, buildings and tools. The factory and vehicles will function wherever you are in the world.


 * In The REAL meaning of fear... Video, we see a demo of Arachnophobia Mode, a Scary Spider and the Jungle Finch.


 * In an interview with TechRaptor, Oscar tells us that the dropship (previously referred to as "the drone") is not a piloted vehicle, and that foundations will allow us to snap buildings to a grid.