Wire

Wire is the most basic product from Copper, alongside Copper Sheets. It is commonly used in power infrastructure.

Alternate recipes analysis
The following shows different ways to produce 1 Wire / second, or 60 / min:
 * Weighted Point is the weighted consumption rate which is calculated by: . The lower the better.
 * Energy per item can be used to measure how much power is consumed for the entire production chain. The lower the better.
 * Building space and building count are summed for all buildings, excluding belts, pipes, power poles, power lines and other logistic infrastructures. The lower the better.
 * Among multiple ways to produce each of the ingredient, the recipe with the lowest WP is chosen. See also:
 * Copper Ingot
 * Caterium Ingot
 * Iron Ingot

-"15 times more Wire for JUST some extra Caterium? Boy, sign me right up!" -"Too lazy to bring in Copper? Just cut it out entirely!" -"Caterium Wire's the name, speed's my game!"
 * If you have some Caterium Ingots to spare, Fused Wire can help you get more of that much needed Wire. Its also more compact and uses less power than a row of Constructors making Wire. If you need those Caterium Ingots elsewhere, consider a different recipe.
 * Should you need Wire but have no Copper Ingots available, Iron Wire can be used as an affordable substitute. It produces Wire slower than the normal recipe, so you will need to build more Constructors.
 * Got no Copper AND no Iron nearby? Then Caterium Wire might be useful to you. Its not as efficient as the other recipes, but it produces a lot of wire very fast.

History

 * Patch 0.3.3.2: New icons for changed resources: Wire
 * Patch 0.3.3.0: Reworked & optimized several resources/parts: Wire

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