Patch 0.6.0.2

Intro
Hi Pioneers!

Hello again everybody, we saw a bunch of other annoying bugs so we decided to drop some quick fixes for you all!

There are a few more known bugs that we’re working on but in the meantime, feel free to report any annoying stuff for us to fix over at our QA Site: https://questions.satisfactorygame.com/ We look at your reports every day.

See you all again soon, hopefully this patch makes things better <3

Bug Fixes

 * Fixed two crashes related to Creature actions
 * Fixed flushing a pipe segment flushing the entire network instead
 * Fixed Mk.2 Pipes not having an indicator
 * Fixed production VFX not being properly started for the Nuclear Generator
 * Potentially fixed a crash for the Nuclear Generator particle effects
 * Fixed Spore Flowers not being destructible
 * Fixed interacting with a Player Crate locking player input
 * Fixed Player Crates not disappearing after being emptied

Creatures

 * Hatcher should now show their status properly for Clients
 * Fixed Hatcher not disappearing and respawning near bases
 * Hatchers should now not respawn if the Player is closer than 20 meters to them
 * Hatcher loot is now dropped on the floor instead of on top of the Hatcher

World

 * Fixed some Bauxite nodes that were missing
 * Fixed a Uranium node that was missing

UI

 * Map Objects are no longer clickable when placing Markers/Stamps, this now means you can place Markers/Stamps on top of other Map Objects (Such as the player, vehicles, other Markers/Stamps, etc.)
 * Fixed an issue where the Map Coordinates and placing Stamps/Markers wasn’t working properly when using UI scaling
 * Fixed truck station inventories not being visible
 * Fixed Pipe flow rate not being properly displayed
 * Fixed Resources not being shown to clients when opening the Map or Radar Tower
 * Fixed the highlighted map markers not being shown on the compass
 * Fixed Markers and Stamps not being highlighted on the compass

Dedicated Server

 * Dedicated server should not crash anymore when it fails to bind to a port
 * Fixed a crash that may happen if the server settings file is corrupted. In this case, the server will use default settings instead