Blueprint Designer

The Blueprint Designer is a special building used to create and manage Blueprints.

Usage
Buildings can be placed within the Blueprint Designer's 32m x 32m x 32m boundary. Afterwards, the arrangement can be saved as a blueprint by interacting with the Designer. Buildings placed within the Blueprint Designer can be quickly dismantled from the Designer's UI, placing the returned materials into an attached storage box.

Blueprints can be placed from a tab in the build menu.

Construction

 * Once buildables are built using the blueprint function, they can be dismantled or edited individually just like normal buildings.

Designing
On the platform of the Designer, buildables are snapped to 1 x 1 meter grids as on normal Foundations.

Snapping point
The Snapping point of blueprint is always at the center of the blueprinted buildables.

Blueprint snapping

 * When building under 'Blueprint' mode, blueprints snap to each other based on the center of blueprinted buildables, provided there is free of encroachments.
 * When on default mode, however, copied buildables are snapped to ground or foundations as the blueprint as a whole. Means it could be difficult to snap them to existing built foundations (especially to the edges of foundations) which are not created using blueprints.
 * An already built blueprint preserves its snapping point for the other blueprints to snap to.

World grid

 * Blueprints have difficulty aligning to world grid when built on the ground. It is advised to create 'base' foundations using the world grid, then build blueprinted foundations above it. Once it is done, the 'loose' foundations below can be dismantled.

Limitations
Belts, Pipes, Railways etc will not connect across blueprints, as they are connected based on entity serial. Simply aligning them end-to-end will not work. Same applies to between belts, pipes and railways connecting to building of different blueprints.

Tips

 * Can be used to create curved sections of Foundations which eases the z-fighting.
 * Can be used to create blueprints of floating structures, such as floating Ceiling Mounted Wall Outlets.
 * You can build already existing blueprints again in the blueprint designer. For example, if you create a 4 identical constructor levels inside the blueprint designer, you only have to build the first one manually. After you have finished level 1, save it as a new blueprint. Then select that blueprint and place it right above the existing buildings in the blueprint designer. You immediatly have level 2. Then place it again for level and and for level 4. Now save the entire blueprint again and you have an 4 story constructor assembly with little more work than one story of it.

Trivia

 * The platform of the Designer is 1 meter tall and the frame extends an additional meter above the top of the Designer, making the total height 34 meters.
 * Despite having a terminal in its model, the Blueprint Designer can be interacted with from any angle.

History

 * Patch 0.7.0.0: Introduced