Template:Docs.json

[{"NativeClass":"Class'/Script/FactoryGame.FGConsumableEquipment'","Classes":[{"ClassName":"BP_ConsumeableEquipment_C","mRandomAnim":"0","mCanPress":"False","mEquipmentSlot":"ES_ARMS","mAttachSocket":"hand_rSocket","mCostToUse":"","mArmAnimation":"AE_Consumables","mBackAnimation":"BE_None","mHasPersistentOwner":"False","mUseDefaultPrimaryFire":"False"},{"ClassName":"Equip_Beacon_C","mEquipmentSlot":"ES_ARMS","mAttachSocket":"hand_rSocket","mCostToUse":"","mArmAnimation":"AE_OneHandEquipment","mBackAnimation":"BE_None","mHasPersistentOwner":"False","mUseDefaultPrimaryFire":"False"},{"ClassName":"Equip_MedKit_C","mRandomAnim":"0","mCanPress":"False","mAnimData":"((Montage_7_2E66F6A948A8606E71185682EA2AC4EC=AnimMontage'\"/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_01_Montage.MedkitUse_01_Montage\"',CameraAnim_8_AA01C2B248FF438D6C2816B2FA94F1BD=CameraAnim'\"/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_01_CameraAnim.MedkitUse_01_CameraAnim\"'),(Montage_7_2E66F6A948A8606E71185682EA2AC4EC=AnimMontage'\"/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_02_Montage.MedkitUse_02_Montage\"',CameraAnim_8_AA01C2B248FF438D6C2816B2FA94F1BD=CameraAnim'\"/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_02_CameraAnim.MedkitUse_02_CameraAnim\"'),(Montage_7_2E66F6A948A8606E71185682EA2AC4EC=AnimMontage'\"/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_03_Montage.MedkitUse_03_Montage\"',CameraAnim_8_AA01C2B248FF438D6C2816B2FA94F1BD=CameraAnim'\"/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_03_CameraAnim.MedkitUse_03_CameraAnim\"'))","mCurrentAnimData":"","mEquipmentSlot":"ES_ARMS","mAttachSocket":"hand_rSocket","mCostToUse":"","mArmAnimation":"AE_OneHandEquipment","mBackAnimation":"BE_None","mHasPersistentOwner":"False","mUseDefaultPrimaryFire":"False"}]},{"NativeClass":"Class'/Script/FactoryGame.FGBuildablePole'","Classes":[{"ClassName":"Build_ConveyorPole_C","mHeight":"100.000000","mUseStaticHeight":"False","mCanStack":"False","mStackHeight":"200.000000","mDisplayName":"Conveyor Pole","mDescription":"Can be used as a connection for conveyor belts. The height of the pole can be adjusted.\r\nUseful to route conveyor belts in a more controlled manner and over long distances.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"}]},{"NativeClass":"Class'/Script/FactoryGame.FGPoleDescriptor'","Classes":[{"ClassName":"Desc_ConveyorPole_C","mSubCategories":"(BlueprintGeneratedClass'\"/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_ConverPole.SC_ConverPole_C\"')","mBuildMenuPriority":"30.000000","mDisplayName":"","mDescription":"","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_INVALID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_PipelineSupport_C","mSubCategories":"(BlueprintGeneratedClass'\"/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_PipeSupport.SC_PipeSupport_C\"')","mBuildMenuPriority":"1.000000","mDisplayName":"","mDescription":"","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_INVALID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_ConveyorPoleStackable_C","mSubCategories":"(BlueprintGeneratedClass'\"/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_ConverPole.SC_ConverPole_C\"')","mBuildMenuPriority":"30.000000","mDisplayName":"","mDescription":"","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_INVALID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_PipeHyperSupport_C","mSubCategories":"(BlueprintGeneratedClass'\"/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_HyperTubes.SC_HyperTubes_C\"')","mBuildMenuPriority":"3.000000","mDisplayName":"","mDescription":"","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_INVALID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_PipeSupportStackable_C","mSubCategories":"(BlueprintGeneratedClass'\"/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_PipeSupport.SC_PipeSupport_C\"')","mBuildMenuPriority":"1.000000","mDisplayName":"","mDescription":"","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_INVALID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"}]},{"NativeClass":"Class'/Script/FactoryGame.FGItemDescriptor'","Classes":[{"ClassName":"Desc_Cement_C","mDisplayName":"Concrete","mDescription":"Used for building.\r\nGood for stable foundations.","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_IronPlate_C","mDisplayName":"Iron Plate","mDescription":"Used for crafting.\r\nOne of the most basic parts.","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_IronRod_C","mDisplayName":"Iron Rod","mDescription":"Used for crafting.\r\nOne of the most basic parts.","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_CrystalShard_C","mDisplayName":"Power Shard","mDescription":"Mucus from the power slugs compressed into a solid crystal-like shard. \r\nIt radiates a strange power.","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_Fuel_C","mDisplayName":"Packaged Fuel","mDescription":"Fuel.\r\nPackaged Fuel, either converted into electricity or as fuel for vehicles.","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"600.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_HazmatFilter_C","mDisplayName":"Iodine Infused Filter","mDescription":"Used in hazmat suits to filter out radioactive particles in the air.","mAbbreviatedDisplayName":"","mStackSize":"SS_SMALL","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_SpikedRebar_C","mDisplayName":"Spiked Rebar","mDescription":"Ammo for the Rebar Gun.","mAbbreviatedDisplayName":"","mStackSize":"SS_SMALL","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_CartridgeStandard_C","mDisplayName":"Cartridge","mDescription":"Ammo for the Rifle.","mAbbreviatedDisplayName":"","mStackSize":"SS_SMALL","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_HUBParts_C","mDisplayName":"HUB Parts","mDescription":"The parts required to build the basic structure of the HUB.","mAbbreviatedDisplayName":"","mStackSize":"SS_ONE","mCanBeDiscarded":"False","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_Wire_C","mDisplayName":"Wire","mDescription":"Used for crafting.\r\nOne of the most basic parts.","mAbbreviatedDisplayName":"","mStackSize":"SS_HUGE","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_Filter_C","mDisplayName":"Filter","mDescription":"Used in gas masks to filter out pollutants in the air.","mAbbreviatedDisplayName":"","mStackSize":"SS_SMALL","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_Cable_C","mDisplayName":"Cable","mDescription":"Used for crafting.\r\nPrimarily used to build power lines.","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_IronPlateReinforced_C","mDisplayName":"Reinforced Iron Plate","mDescription":"Used for crafting.\r\nA sturdier and more durable Iron Plate.","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_CopperIngot_C","mDisplayName":"Copper Ingot","mDescription":"Used for crafting.\r\nCrafted into the most basic parts.","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_IronScrew_C","mDisplayName":"Screw","mDescription":"Used for crafting.\r\nOne of the most basic parts.","mAbbreviatedDisplayName":"","mStackSize":"SS_HUGE","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_SpaceElevatorPart_1_C","mDisplayName":"Smart Plating","mDescription":"Project Part #1. Send up the Space Elevator to complete phases of Project Assembly.","mAbbreviatedDisplayName":"","mStackSize":"SS_SMALL","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_SpaceElevatorPart_2_C","mDisplayName":"Versatile Framework","mDescription":"Project Part #2. Send up the Space Elevator to complete phases of Project Assembly.","mAbbreviatedDisplayName":"","mStackSize":"SS_SMALL","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_SpaceElevatorPart_3_C","mDisplayName":"Automated Wiring","mDescription":"Project Part #3. Send up the Space Elevator to complete phases of Project Assembly.","mAbbreviatedDisplayName":"","mStackSize":"SS_SMALL","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_SpaceElevatorPart_4_C","mDisplayName":"Modular Engine","mDescription":"Project Part #4. Send up the Space Elevator to complete phases of Project Assembly.","mAbbreviatedDisplayName":"","mStackSize":"SS_SMALL","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_SpaceElevatorPart_5_C","mDisplayName":"Adaptive Control Unit","mDescription":"Project Part #5. Send up the Space Elevator to complete phases of Project Assembly.","mAbbreviatedDisplayName":"","mStackSize":"SS_SMALL","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_IronIngot_C","mDisplayName":"Iron Ingot","mDescription":"Used for crafting.\r\nCrafted into the most basic parts.","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_AluminumPlate_C","mDisplayName":"Alclad Aluminum Sheet","mDescription":"Thin lightweight & highly durable sheet that is mainly used for products that need to be light or have high heat conduction.","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_Motor_C","mDisplayName":"Motor","mDescription":"The Motor creates a mechanical force that is used to move things from machines to vehicles.","mAbbreviatedDisplayName":"","mStackSize":"SS_SMALL","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_Rubber_C","mDisplayName":"Rubber","mDescription":"Rubber is a material that is very flexible and has a lot of friction.","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_CircuitBoard_C","mDisplayName":"Circuit Board","mDescription":"Circuit Boards are advanced electronics that are used in a plethora of different ways.","mAbbreviatedDisplayName":"","mStackSize":"SS_BIG","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_CopperSheet_C","mDisplayName":"Copper Sheet","mDescription":"Used for crafting.\r\nPrimarily used for pipelines due to its high corrosion resistance.","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_Plastic_C","mDisplayName":"Plastic","mDescription":"A versatile and easy to manufacture material that can be used for a lot of things.","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_SteelPlateReinforced_C","mDisplayName":"Encased Industrial Beam","mDescription":"Encased Industrial Beams utilizes the compressive strength of concrete and tensile strength of steel simultaneously.\r\nMostly used as a stable basis for constructing buildings.","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_SteelPipe_C","mDisplayName":"Steel Pipe","mDescription":"Steel Pipes are used most often when constructing a little more advanced buildings.","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_LiquidFuel_C","mDisplayName":"Fuel","mDescription":"Fuel is either converted into electricity or as fuel for vehicles.","mAbbreviatedDisplayName":"","mStackSize":"SS_FLUID","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.600000","mRadioactiveDecay":"0.000000","mForm":"RF_LIQUID","mFluidDensity":"1.000000","mFluidViscosity":"2.000000","mFluidFriction":"0.100000","mFluidColor":"(B=21,G=125,R=235,A=255)"},{"ClassName":"Desc_PolymerResin_C","mDisplayName":"Polymer Resin","mDescription":"Used for crafting.\r\nA by-product of oil refinement into fuel. Commonly used to manufacture plastics.","mAbbreviatedDisplayName":"","mStackSize":"SS_BIG","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_HeavyOilResidue_C","mDisplayName":"Heavy Oil Residue","mDescription":"A by-product of Plastic and Rubber production. Can be further refined into Fuel and Petroleum Coke.","mAbbreviatedDisplayName":"","mStackSize":"SS_FLUID","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.400000","mRadioactiveDecay":"0.000000","mForm":"RF_LIQUID","mFluidDensity":"1.000000","mFluidViscosity":"6.000000","mFluidFriction":"0.100000","mFluidColor":"(B=120,G=45,R=109,A=255)"},{"ClassName":"Desc_PetroleumCoke_C","mDisplayName":"Petroleum Coke","mDescription":"Used for crafting.\r\nA carbon-rich material distilled from Heavy Oil Residue. \r\nUsed as a less efficient coal replacement or for aluminum refinement.","mAbbreviatedDisplayName":"","mStackSize":"SS_BIG","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"180.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_ModularFrame_C","mDisplayName":"Modular Frame","mDescription":"Used for crafting.\r\nMulti-purpose building block.","mAbbreviatedDisplayName":"","mStackSize":"SS_SMALL","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_Rotor_C","mDisplayName":"Rotor","mDescription":"Used for crafting.\r\nThe moving parts of a motor.","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_SteelIngot_C","mDisplayName":"Steel Ingot","mDescription":"Steel Ingots are made from Iron Ore that's been smelted with Coal. They are made into several parts used in building construction.","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_AluminaSolution_C","mDisplayName":"Alumina Solution","mDescription":"Dissolved Alumina, extracted from Bauxite. Can be further refined into pure Aluminum.","mAbbreviatedDisplayName":"","mStackSize":"SS_FLUID","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_LIQUID","mFluidDensity":"1.000000","mFluidViscosity":"4.000000","mFluidFriction":"0.100000","mFluidColor":"(B=193,G=193,R=193,A=255)"},{"ClassName":"Desc_AluminumScrap_C","mDisplayName":"Aluminum Scrap","mDescription":"Aluminum Scrap is pure aluminum refined from Alumina. Can be smelted down to Aluminum Ingots for industrial usage.","mAbbreviatedDisplayName":"","mStackSize":"SS_HUGE","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_AluminumIngot_C","mDisplayName":"Aluminum Ingot","mDescription":"Aluminum Ingots are made from Aluminum Scrap. 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creatures.","mAbbreviatedDisplayName":"","mStackSize":"SS_SMALL","mCanBeDiscarded":"True","mRememberPickUp":"True","mEnergyValue":"250.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_SpitterParts_C","mDisplayName":"Alien Organs","mDescription":"Organs from alien creatures.","mAbbreviatedDisplayName":"","mStackSize":"SS_SMALL","mCanBeDiscarded":"True","mRememberPickUp":"True","mEnergyValue":"250.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_FlowerPetals_C","mDisplayName":"Flower Petals","mDescription":"Used for crafting.\r\nColorful native flower petals.","mAbbreviatedDisplayName":"","mStackSize":"SS_BIG","mCanBeDiscarded":"True","mRememberPickUp":"True","mEnergyValue":"100.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"}]},{"NativeClass":"Class'/Script/FactoryGame.FGChainsaw'","Classes":[{"ClassName":"Equip_Chainsaw_C","mMontageLength":"0.000000","mInterpSawProgress":"0.000000","mWasSawing":"False","mCurrentState":"NewEnumerator3","mPlayingSound":"False","mPlayingSoundEngaged":"False","mPlayingSoundIdle":"False","mPlayingSoundSawing":"False","mEnergyConsumption":"75.000000","mSawDownTreeTime":"2.000000","mCollateralPickupRadius":"500.000000","mExcludeChainsawableFoliage":"False","mEnergyStored":"0.000000","mEquipmentSlot":"ES_ARMS","mAttachSocket":"hand_lSocket","mCostToUse":"","mArmAnimation":"AE_ChainSaw","mBackAnimation":"BE_None","mHasPersistentOwner":"False","mUseDefaultPrimaryFire":"False"}]},{"NativeClass":"Class'/Script/FactoryGame.FGEquipmentDescriptor'","Classes":[{"ClassName":"Desc_Chainsaw_C","mDisplayName":"Chainsaw","mDescription":"Slot: 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experience!","mAbbreviatedDisplayName":"","mStackSize":"SS_ONE","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"BP_EquipmentDescriptorHazmatSuit_C","mDisplayName":"Hazmat Suit","mDescription":"Slot: Body\r\n\r\nShields you from the adverse effects of radiation. \r\nConsumes Iodine Infused Filters from your inventory when you are in radioactive areas.","mAbbreviatedDisplayName":"","mStackSize":"SS_ONE","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"BP_EquipmentDescriptorJetPack_C","mDisplayName":"Jetpack","mDescription":"Slot: Body\r\n\r\nAllows you to move more freely in the air. Consumes Fuel when used and refills with Fuel from your inventory when you're on the ground.","mAbbreviatedDisplayName":"","mStackSize":"SS_ONE","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"BP_EquipmentDescriptorJumpingStilts_C","mDisplayName":"Blade Runners","mDescription":"Slot: Body\r\n\r\nA exoskeleton for your lower legs that assist your movement, allowing you to sprint faster and jump higher.\r\nAlso dampens the impact of landing.","mAbbreviatedDisplayName":"","mStackSize":"SS_ONE","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_RebarGunProjectile_C","mDisplayName":"Rebar Gun","mDescription":"Slot: Hands\r\nAmmo: Spiked Rebar\r\n\r\nImprovised ranged weapon for self defense. Has to be reloaded after each use.","mAbbreviatedDisplayName":"","mStackSize":"SS_ONE","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"BP_EquipmentDescriptorRifle_C","mDisplayName":"Rifle","mDescription":"Slot: Hands\r\nAmmo: Cartridge\r\n\r\nRapid fire weapon for self-defense. Has a mag size of 10.","mAbbreviatedDisplayName":"","mStackSize":"SS_ONE","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"BP_EquipmentDescriptorShockShank_C","mDisplayName":"Xeno-Zapper","mDescription":"Slot: Hands\r\n\r\nStandard issue electroshock self defense weapon for melee range.","mAbbreviatedDisplayName":"","mStackSize":"SS_ONE","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"BP_EquipmentDescriptorStunSpear_C","mDisplayName":"Xeno-Basher","mDescription":"Slot: Hands\r\n\r\nHeavy electroshock self defense weapon for melee range.","mAbbreviatedDisplayName":"","mStackSize":"SS_ONE","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"BP_ItemDescriptorPortableMiner_C","mDisplayName":"Portable Miner","mDescription":"Slot: Hands\r\n\r\nCan be set up on a resource node to automatically extract the resource. Very limited storage space.","mAbbreviatedDisplayName":"","mStackSize":"SS_ONE","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"BP_EquipmentDescriptorObjectScanner_C","mDisplayName":"Object Scanner","mDescription":"Slot: Hands\r\n\r\nScans the area for a set item. Beeps at a rate proportional to proximity and direction.","mAbbreviatedDisplayName":"","mStackSize":"SS_ONE","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"BP_EquipmentDescriptorGasmask_C","mDisplayName":"Gas mask","mDescription":"Slot: Body\r\n\r\nAllows you to breathe normally in poison gas. Consumes Filters from your inventory when you are in poison gas.","mAbbreviatedDisplayName":"","mStackSize":"SS_ONE","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"BP_EquipmentDescriptorColorGun_C","mDisplayName":"Color Gun","mDescription":"Slot: Hands\r\nAmmo: Color Cartridge\r\n\r\nPaints factory buildings and vehicles. The color can be adjusted prior to painting.","mAbbreviatedDisplayName":"","mStackSize":"SS_ONE","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"BP_EquipmentDescriptorNobeliskDetonator_C","mDisplayName":"Nobelisk Detonator","mDescription":"Slot: Hands\r\nAmmo: Nobelisk\r\n\r\nUsed to blow up cracked boulders, rocks and invasive vegetation.","mAbbreviatedDisplayName":"","mStackSize":"SS_ONE","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"}]},{"NativeClass":"Class'/Script/FactoryGame.FGBuildableGeneratorFuel'","Classes":[{"ClassName":"Build_GeneratorFuel_C","mRTPCInterval":"0.000000","mCachedLoadPercentage":"0.000000","mFuelClasses":"","mDefaultFuelClasses":"(/Game/FactoryGame/Resource/Parts/Fuel/Desc_LiquidFuel.Desc_LiquidFuel_C,/Game/FactoryGame/Resource/Parts/Turbofuel/Desc_LiquidTurboFuel.Desc_LiquidTurboFuel_C,/Game/FactoryGame/Resource/Parts/BioFuel/Desc_LiquidBiofuel.Desc_LiquidBiofuel_C)","mAvailableFuelClasses":"","mFuelResourceForm":"RF_LIQUID","mRequiresSupplementalResource":"False","mSupplementalLoadAmount":"0","mSupplementalToPowerRatio":"0.000000","mCachedInputConnections":"","mCachedPipeInputConnections":"","mPowerProduction":"150.000000","mPowerProductionExponent":"1.300000","mLoadPercentage":"0.000000","mPowerConsumption":"0.000000","mPowerConsumptionExponent":"1.600000","mOnHasPowerChanged":"","mOnHasProductionChanged":"","mMinimumProducingTime":"2.000000","mMinimumStoppedTime":"5.000000","mNumCyclesForProductivity":"20","mCanChangePotential":"True","mMinPotential":"0.010000","mMaxPotential":"1.000000","mMaxPotentialIncreasePerCrystal":"0.500000","mFluidStackSizeDefault":"SS_FLUID","mFluidStackSizeMultiplier":"1","OnReplicationDetailActorCreatedEvent":"","mSignificanceBias":"0.000000","mEffectUpdateInterval":"2.000000","mAddToSignificanceManager":"True","mSignificanceRange":"18000.000000","mDisplayName":"Fuel Generator","mDescription":"Consumes Fuel to generate electricity for your power grid.\r\nHas an input so feeding Fuel can be automated.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"True"},{"ClassName":"Build_GeneratorBiomass_C","mCachedLoadPercentage":"0.000000","mFuelClasses":"","mDefaultFuelClasses":"(/Script/FactoryGame.FGItemDescriptorBiomass)","mAvailableFuelClasses":"","mFuelResourceForm":"RF_SOLID","mRequiresSupplementalResource":"False","mSupplementalLoadAmount":"0","mSupplementalToPowerRatio":"0.000000","mCachedInputConnections":"","mCachedPipeInputConnections":"","mPowerProduction":"30.000000","mPowerProductionExponent":"1.300000","mLoadPercentage":"0.000000","mPowerConsumption":"0.000000","mPowerConsumptionExponent":"1.600000","mOnHasPowerChanged":"","mOnHasProductionChanged":"","mMinimumProducingTime":"2.000000","mMinimumStoppedTime":"5.000000","mNumCyclesForProductivity":"20","mCanChangePotential":"True","mMinPotential":"0.010000","mMaxPotential":"1.000000","mMaxPotentialIncreasePerCrystal":"0.500000","mFluidStackSizeDefault":"SS_FLUID","mFluidStackSizeMultiplier":"1","OnReplicationDetailActorCreatedEvent":"","mSignificanceBias":"0.000000","mEffectUpdateInterval":"1.000000","mAddToSignificanceManager":"True","mSignificanceRange":"18000.000000","mDisplayName":"Biomass Burner","mDescription":"Burns various forms of biomass to generate electricity for the power grid.\r\nHas no input and must therefore be fed biomass manually.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"True"},{"ClassName":"Build_GeneratorCoal_C","mFuelClasses":"","mDefaultFuelClasses":"(/Game/FactoryGame/Resource/RawResources/Coal/Desc_Coal.Desc_Coal_C,/Game/FactoryGame/Resource/Parts/CompactedCoal/Desc_CompactedCoal.Desc_CompactedCoal_C,/Game/FactoryGame/Resource/Parts/PetroleumCoke/Desc_PetroleumCoke.Desc_PetroleumCoke_C)","mAvailableFuelClasses":"","mFuelResourceForm":"RF_SOLID","mRequiresSupplementalResource":"True","mSupplementalLoadAmount":"1000","mSupplementalToPowerRatio":"10.000000","mCachedInputConnections":"","mCachedPipeInputConnections":"","mPowerProduction":"75.000000","mPowerProductionExponent":"1.300000","mLoadPercentage":"0.000000","mPowerConsumption":"0.000000","mPowerConsumptionExponent":"1.600000","mOnHasPowerChanged":"","mOnHasProductionChanged":"","mMinimumProducingTime":"2.000000","mMinimumStoppedTime":"5.000000","mNumCyclesForProductivity":"20","mCanChangePotential":"True","mMinPotential":"0.010000","mMaxPotential":"1.000000","mMaxPotentialIncreasePerCrystal":"0.500000","mFluidStackSizeDefault":"SS_FLUID","mFluidStackSizeMultiplier":"1","OnReplicationDetailActorCreatedEvent":"","mSignificanceBias":"0.500000","mEffectUpdateInterval":"0.000000","mAddToSignificanceManager":"True","mSignificanceRange":"48000.000000","mDisplayName":"Coal Generator","mDescription":"Burns coal to generate electricity for your power grid.\r\nHas an input so feeding coal can be automated.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"True"}]},{"NativeClass":"Class'/Script/FactoryGame.FGBuildableTradingPost'","Classes":[{"ClassName":"Build_TradingPost_C","mWorkBenchOccupied":"Craft Bench occupied","mWorkBenchFree":"Use Craft Bench","Meshes":"(StaticMesh'\"/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/Tradingpost_Stage_1.Tradingpost_Stage_1\"',StaticMesh'\"/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/Tradingpost_Stage_2.Tradingpost_Stage_2\"',StaticMesh'\"/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/Tradingpost_Stage_3.Tradingpost_Stage_3\"',StaticMesh'\"/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/Tradingpost_Stage_4.Tradingpost_Stage_4\"',StaticMesh'\"/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/Tradingpost_Stage_5.Tradingpost_Stage_5\"',StaticMesh'\"/Game/FactoryGame/Buildable/Factory/TradingPost/Mesh/Tradingpost_Stage_6.Tradingpost_Stage_6\"')","mShipUpgradeLevel":"6","mStorageText":"Open Storage","mMamFreeText":"Use M.A.M.","mMamOccupiedText":"M.A.M. is occupied","mMapText":"The HUB","mGenerators":"","mStorageInventorySize":"10","mStorageVisibilityLevel":"1","mSpawningGroundZOffset":"5.000000","mGroundSearchZDistance":"250.000000","mDefaultResources":"","mNeedPlayingBuildEffectNotification":"False","mPowerConsumption":"0.000000","mPowerConsumptionExponent":"1.600000","mOnHasPowerChanged":"","mOnHasProductionChanged":"","mMinimumProducingTime":"2.000000","mMinimumStoppedTime":"5.000000","mNumCyclesForProductivity":"20","mCanChangePotential":"False","mMinPotential":"0.010000","mMaxPotential":"1.000000","mMaxPotentialIncreasePerCrystal":"0.500000","mFluidStackSizeDefault":"SS_FLUID","mFluidStackSizeMultiplier":"1","OnReplicationDetailActorCreatedEvent":"","mSignificanceBias":"0.000000","mEffectUpdateInterval":"0.000000","mAddToSignificanceManager":"True","mSignificanceRange":"18000.000000","mDisplayName":"The HUB","mDescription":"The heart of your factory. This is where you complete FICSIT milestones to unlock additional blueprints of buildings, vehicles, parts, equipment etc.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"}]},{"NativeClass":"Class'/Script/FactoryGame.FGResourceDescriptor'","Classes":[{"ClassName":"Desc_Water_C","mDecalSize":"200.000000","mPingColor":"(R=0.000000,G=0.000000,B=0.000000,A=0.000000)","mCollectSpeedMultiplier":"1.000000","mManualMiningAudioName":"Metal","mDisplayName":"Water","mDescription":"It's water.","mAbbreviatedDisplayName":"","mStackSize":"SS_FLUID","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_LIQUID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=212,G=176,R=122,A=255)"},{"ClassName":"Desc_OreIron_C","mDecalSize":"200.000000","mPingColor":"(R=0.460000,G=0.291200,B=0.242434,A=1.000000)","mCollectSpeedMultiplier":"1.000000","mManualMiningAudioName":"Metal","mDisplayName":"Iron Ore","mDescription":"Used for crafting.\r\nThe most essential basic resource.","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"True","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_OreCopper_C","mDecalSize":"200.000000","mPingColor":"(R=0.050000,G=0.500000,B=0.150000,A=1.000000)","mCollectSpeedMultiplier":"1.000000","mManualMiningAudioName":"Metal","mDisplayName":"Copper Ore","mDescription":"Used for crafting.\r\nBasic resource mainly used for electricity.","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"True","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_Stone_C","mDecalSize":"200.000000","mPingColor":"(R=0.241195,G=0.318507,B=0.415000,A=1.000000)","mCollectSpeedMultiplier":"1.000000","mManualMiningAudioName":"Metal","mDisplayName":"Limestone","mDescription":"Used for crafting.\r\nBasic resource mainly used for stable foundations.","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"True","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_Coal_C","mDecalSize":"200.000000","mPingColor":"(R=0.048172,G=0.048172,B=0.048172,A=1.000000)","mCollectSpeedMultiplier":"1.000000","mManualMiningAudioName":"Metal","mDisplayName":"Coal","mDescription":"Mainly used as fuel for vehicles & coal generators and for steel production.","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"True","mEnergyValue":"300.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_LiquidOil_C","mDecalSize":"200.000000","mPingColor":"(R=0.000000,G=0.000000,B=0.000000,A=1.000000)","mCollectSpeedMultiplier":"1.000000","mManualMiningAudioName":"Metal","mDisplayName":"Crude Oil","mDescription":"Crude Oil is refined into all kinds of Oil-based resources, like Fuel and Plastic.","mAbbreviatedDisplayName":"","mStackSize":"SS_FLUID","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.320000","mRadioactiveDecay":"0.000000","mForm":"RF_LIQUID","mFluidDensity":"1.000000","mFluidViscosity":"3.000000","mFluidFriction":"0.100000","mFluidColor":"(B=25,G=0,R=25,A=255)"},{"ClassName":"Desc_OreBauxite_C","mDecalSize":"200.000000","mPingColor":"(R=1.000000,G=0.000000,B=0.000000,A=1.000000)","mCollectSpeedMultiplier":"1.000000","mManualMiningAudioName":"Metal","mDisplayName":"Bauxite","mDescription":"Bauxite is turned into Aluminum Ingots via an advanced smelting process.","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"True","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_OreGold_C","mDecalSize":"200.000000","mPingColor":"(R=1.000000,G=0.622325,B=0.000000,A=1.000000)","mCollectSpeedMultiplier":"1.000000","mManualMiningAudioName":"Metal","mDisplayName":"Caterium Ore","mDescription":"Caterium Ore is smelted into Caterium Ingots. Caterium Ingots are mostly used for advanced electronics.","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"True","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_OreUranium_C","mDecalSize":"200.000000","mPingColor":"(R=0.000000,G=1.000000,B=0.040609,A=1.000000)","mCollectSpeedMultiplier":"1.000000","mManualMiningAudioName":"Metal","mDisplayName":"Uranium","mDescription":"Uranium is radioactive. 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Primarily used to make Nuclear Fuel Rods\r\nModerately radioactive.","mAbbreviatedDisplayName":"","mStackSize":"SS_BIG","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"7.500000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_UraniumPellet_C","mDecalSize":"200.000000","mPingColor":"(R=0.000000,G=1.000000,B=0.040609,A=1.000000)","mCollectSpeedMultiplier":"1.000000","mManualMiningAudioName":"Metal","mDisplayName":"Uranium Pellet","mDescription":"Uranium Pellets are purified and casted from Uranium Ore. Primarily used to make Uranium Cells.\r\nModerately radioactive.","mAbbreviatedDisplayName":"","mStackSize":"SS_BIG","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"7.500000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_PackagedOil_C","mDecalSize":"200.000000","mPingColor":"(R=0.000000,G=0.000000,B=0.000000,A=1.000000)","mCollectSpeedMultiplier":"1.000000","mManualMiningAudioName":"Metal","mDisplayName":"Packaged Oil","mDescription":"Crude Oil, packaged for transportation or to be used as vehicle fuel.","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"320.000000","mRadioactiveDecay":"0.000000","mForm":"RF_SOLID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"}]},{"NativeClass":"Class'/Script/FactoryGame.FGGolfCartDispenser'","Classes":[{"ClassName":"Equip_GolfCartDispenser_C","mPlaceDistanceMax":"1000.000000","mEquipmentSlot":"ES_ARMS","mAttachSocket":"hand_rSocket","mCostToUse":"","mArmAnimation":"AE_Generic2Hand","mBackAnimation":"BE_None","mHasPersistentOwner":"False","mUseDefaultPrimaryFire":"False"}]},{"NativeClass":"Class'/Script/FactoryGame.FGSuitBase'","Classes":[{"ClassName":"Equip_HazmatSuit_C","mImmunity":"0.000000","mIsWorking":"False","mHasNegatedDamage":"False","mDamageNegated":"0.000000","mFilterDuration":"240.000000","mCountdown":"0.000000","mDisableEffectTimer":"0.000000","mSuit1PMeshMaterials":"((SlotName=\"Body_Details\",Material=MaterialInstanceConstant'\"/Game/FactoryGame/Character/Player/Material/MI_Haz_Body_Details.MI_Haz_Body_Details\"'),(SlotName=\"Body_01\",Material=MaterialInstanceConstant'\"/Game/FactoryGame/Character/Player/Material/MI_Haz_Body_01.MI_Haz_Body_01\"'),(SlotName=\"Body_02\",Material=MaterialInstanceConstant'\"/Game/FactoryGame/Character/Player/Material/MI_Haz_Body_02.MI_Haz_Body_02\"'),(SlotName=\"Body_Hands\",Material=MaterialInstanceConstant'\"/Game/FactoryGame/Character/Player/Material/MI_Haz_Body_Hands.MI_Haz_Body_Hands\"'),(SlotName=\"Body_Backpack\",Material=MaterialInstanceConstant'\"/Game/FactoryGame/Character/Player/Material/MI_Haz_Body_Backpack.MI_Haz_Body_Backpack\"'))","mEquipmentSlot":"ES_BACK","mAttachSocket":"None","mCostToUse":"((ItemClass=BlueprintGeneratedClass'\"/Game/FactoryGame/Resource/Parts/IodineInfusedFilter/Desc_HazmatFilter.Desc_HazmatFilter_C\"',Amount=1))","mArmAnimation":"AE_None","mBackAnimation":"BE_None","mHasPersistentOwner":"False","mUseDefaultPrimaryFire":"False"}]},{"NativeClass":"Class'/Script/FactoryGame.FGJetPack'","Classes":[{"ClassName":"Equip_JetPack_C","mThrustPower":"4000.000000","mVelocityZExtreme":"350.000000","mVelocityZExtremesDamper":"0.900000","mJumpBeforeThrustTime":"0.300000","mMaxFuel":"1.000000","mCurrentFuel":"1.000000","mFuelRegenRate":"0.500000","mFuelConsumeRate":"0.200000","mThrustCooldown":"0.400000","mFuelWorth":"0.500000","mPaidForFuel":"0.000000","mThrustAirControl":"0.300000","mDefaultAirControl":"0.000000","mRTPCInterval":"0.000000","mJumpTimeStamp":"0.000000","mIsThrusting":"False","mEquipmentSlot":"ES_BACK","mAttachSocket":"None","mCostToUse":"((ItemClass=BlueprintGeneratedClass'\"/Game/FactoryGame/Resource/Parts/Fuel/Desc_Fuel.Desc_Fuel_C\"',Amount=1))","mArmAnimation":"AE_None","mBackAnimation":"BE_Jetpack","mHasPersistentOwner":"False","mUseDefaultPrimaryFire":"False"}]},{"NativeClass":"Class'/Script/FactoryGame.FGJumpingStilts'","Classes":[{"ClassName":"Equip_JumpingStilts_C","mSprintSpeedFactor":"1.500000","mJumpSpeedFactor":"1.500000","mEquipmentSlot":"ES_BACK","mAttachSocket":"jumpingStilt_lSocket","mCostToUse":"","mArmAnimation":"AE_None","mBackAnimation":"BE_None","mHasPersistentOwner":"False","mUseDefaultPrimaryFire":"False"}]},{"NativeClass":"Class'/Script/FactoryGame.FGWeaponProjectileFire'","Classes":[{"ClassName":"Equip_RebarGun_Projectile_C","mMuteDryFire":"False","mRandomReloadAnim":"0","mRandomStingerAnim":"0","mProjectileData":"(ProjectileClass=BlueprintGeneratedClass'\"/Game/FactoryGame/Equipment/RebarGun/BP_RebarProjectile.BP_RebarProjectile_C\"',ProjectileLifeSpan=10.000000,ProjectileStickSpan=5.000000,ExplosionDamage=15,ImpactDamage=15,CanTriggerExplodeBySameClass=True,DamageType=BlueprintGeneratedClass'\"/Game/FactoryGame/Equipment/RebarGun/DamageType_RebarGunProjectile.DamageType_RebarGunProjectile_C\"',DamageTypeExplode=Class'\"/Script/FactoryGame.FGDamageType\"')","mMagSize":"1","mCurrentAmmo":"0","mReloadTime":"1.800000","mFireRate":"1.000000","mEquipmentSlot":"ES_ARMS","mAttachSocket":"hand_rSocket","mCostToUse":"","mArmAnimation":"AE_RebarGun","mBackAnimation":"BE_None","mHasPersistentOwner":"False","mUseDefaultPrimaryFire":"False"}]},{"NativeClass":"Class'/Script/FactoryGame.FGWeaponInstantFire'","Classes":[{"ClassName":"Equip_Rifle_C","Fire":"","mLockAngle":"0.000000","mHasReloadedOnce":"False","mInstantHitDamage":"6.000000","mWeaponTraceLength":"15000.000000","mMagSize":"10","mCurrentAmmo":"0","mReloadTime":"3.200000","mFireRate":"0.200000","mEquipmentSlot":"ES_ARMS","mAttachSocket":"hand_rSocket","mCostToUse":"","mArmAnimation":"AE_Rifle","mBackAnimation":"BE_None","mHasPersistentOwner":"False","mUseDefaultPrimaryFire":"False"}]},{"NativeClass":"Class'/Script/FactoryGame.FGEquipmentStunSpear'","Classes":[{"ClassName":"Equip_ShockShank_C","mRandomAttackAnim":"0","mPlayingSound":"False","mRandomStingerAnim":"0","mSecondSwingMaxTime":"1.100000","mSecondSwingCooldDownTime":"1.000000","mDamage":"5","mAttackDistance":"350.000000","mEquipmentSlot":"ES_ARMS","mAttachSocket":"hand_rSocket","mCostToUse":"","mArmAnimation":"AE_ShockShank","mBackAnimation":"BE_None","mHasPersistentOwner":"False","mUseDefaultPrimaryFire":"False"},{"ClassName":"Equip_StunSpear_C","mCurrentMontageSection":"None","mSecondAttackTimer":"0.000000","mFirstAttackTimer":"0.000000","mRandomAttackAnim":"0","mRandomEquipAnim":"0","mSecondSwingMaxTime":"0.600000","mSecondSwingCooldDownTime":"0.700000","mDamage":"7","mAttackDistance":"400.000000","mEquipmentSlot":"ES_ARMS","mAttachSocket":"hand_rSocket","mCostToUse":"","mArmAnimation":"AE_StunSpear","mBackAnimation":"BE_None","mHasPersistentOwner":"False","mUseDefaultPrimaryFire":"False"}]},{"NativeClass":"Class'/Script/FactoryGame.FGBuildableSpaceElevator'","Classes":[{"ClassName":"Build_SpaceElevator_C","mMapText":"Space Elevator","mPowerConsumption":"0.000000","mPowerConsumptionExponent":"1.600000","mOnHasPowerChanged":"","mOnHasProductionChanged":"","mMinimumProducingTime":"2.000000","mMinimumStoppedTime":"5.000000","mNumCyclesForProductivity":"20","mCanChangePotential":"False","mMinPotential":"0.010000","mMaxPotential":"1.000000","mMaxPotentialIncreasePerCrystal":"0.500000","mFluidStackSizeDefault":"SS_FLUID","mFluidStackSizeMultiplier":"1","OnReplicationDetailActorCreatedEvent":"","mSignificanceBias":"0.000000","mEffectUpdateInterval":"0.000000","mAddToSignificanceManager":"False","mSignificanceRange":"18000.000000","mDisplayName":"Space Elevator","mDescription":"Funnel resources to complete Project Assembly.\r\nCompleting stages here allows you to unlock later tiers of milestones in the HUB.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=-2010.000000,Y=0.000000,Z=240.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"True","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"True"}]},{"NativeClass":"Class'/Script/FactoryGame.FGGasMask'","Classes":[{"ClassName":"Equip_GasMask_C","mCountdown":"0.000000","mFilterDuration":"240.000000","mIsWorking":"False","mHasNegatedDamage":"False","mDamageNegated":"0.000000","mDisableEffectTimer":"0.000000","mEquipmentSlot":"ES_BACK","mAttachSocket":"helmetSocket","mCostToUse":"((ItemClass=BlueprintGeneratedClass'\"/Game/FactoryGame/Resource/Parts/Filter/Desc_Filter.Desc_Filter_C\"',Amount=1))","mArmAnimation":"AE_None","mBackAnimation":"BE_None","mHasPersistentOwner":"False","mUseDefaultPrimaryFire":"False"}]},{"NativeClass":"Class'/Script/FactoryGame.FGBuildableManufacturer'","Classes":[{"ClassName":"Build_ConstructorMk1_C","IsPowered":"False","mCurrentRecipeChanged":"","mManufacturingSpeed":"1.000000","mFactoryInputConnections":"","mPipeInputConnections":"","mFactoryOutputConnections":"","mPipeOutputConnections":"","mPowerConsumption":"4.000000","mPowerConsumptionExponent":"1.600000","mOnHasPowerChanged":"","mOnHasProductionChanged":"","mMinimumProducingTime":"0.000000","mMinimumStoppedTime":"0.000000","mNumCyclesForProductivity":"20","mCanChangePotential":"True","mMinPotential":"0.010000","mMaxPotential":"1.000000","mMaxPotentialIncreasePerCrystal":"0.500000","mFluidStackSizeDefault":"SS_FLUID","mFluidStackSizeMultiplier":"1","OnReplicationDetailActorCreatedEvent":"","mSignificanceBias":"0.000000","mEffectUpdateInterval":"0.000000","mAddToSignificanceManager":"True","mSignificanceRange":"18000.000000","mDisplayName":"Constructor","mDescription":"Crafts one part into another part.\r\n\r\nCan be automated by feeding parts into it with a conveyor belt connected to the input. The produced parts can be automatically extracted by connecting a conveyor belt to the output.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"True"},{"ClassName":"Build_SmelterMk1_C","mProductionEffectsRunning":"False","mCurrentRecipeChanged":"","mManufacturingSpeed":"1.000000","mFactoryInputConnections":"","mPipeInputConnections":"","mFactoryOutputConnections":"","mPipeOutputConnections":"","mPowerConsumption":"4.000000","mPowerConsumptionExponent":"1.600000","mOnHasPowerChanged":"","mOnHasProductionChanged":"","mMinimumProducingTime":"2.000000","mMinimumStoppedTime":"5.000000","mNumCyclesForProductivity":"20","mCanChangePotential":"True","mMinPotential":"0.010000","mMaxPotential":"1.000000","mMaxPotentialIncreasePerCrystal":"0.500000","mFluidStackSizeDefault":"SS_FLUID","mFluidStackSizeMultiplier":"1","OnReplicationDetailActorCreatedEvent":"","mSignificanceBias":"0.000000","mEffectUpdateInterval":"0.000000","mAddToSignificanceManager":"True","mSignificanceRange":"18000.000000","mDisplayName":"Smelter","mDescription":"Smelts ore into ingots.\r\n\r\nCan be automated by feeding ore into it with a conveyor belt connected to the input. 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Outputs all extracted resources onto connected conveyor belts.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"True"},{"ClassName":"Build_MinerMk3_C","mInternalMiningState_0":"NewEnumerator0","mToggleMiningStateHandle_0":"","mMinimumDrillTime_0":"0.000000","mMaximumDrillTime_0":"0.000000","mParticleMap":"((ResourceNode_16_2100B5C34EE8DF7958D78A974512F3C3=/Game/FactoryGame/Resource/RawResources/Coal/Desc_Coal.Desc_Coal_C,ParticleSystem1_9_F0CF81514E1E1C5007AC99B0C59C63CD=ParticleSystem'\"/Game/FactoryGame/Buildable/Factory/MinerMk2/Particle/MiningCoal.MiningCoal\"'),(ResourceNode_16_2100B5C34EE8DF7958D78A974512F3C3=/Game/FactoryGame/Resource/RawResources/Stone/Desc_Stone.Desc_Stone_C,ParticleSystem1_9_F0CF81514E1E1C5007AC99B0C59C63CD=ParticleSystem'\"/Game/FactoryGame/Buildable/Factory/MinerMk2/Particle/MiningStone.MiningStone\"'),(ResourceNode_16_2100B5C34EE8DF7958D78A974512F3C3=/Game/FactoryGame/Resource/RawResources/OreIron/Desc_OreIron.Desc_OreIron_C,ParticleSystem1_9_F0CF81514E1E1C5007AC99B0C59C63CD=ParticleSystem'\"/Game/FactoryGame/Buildable/Factory/MinerMk2/Particle/MiningIron.MiningIron\"'),(ResourceNode_16_2100B5C34EE8DF7958D78A974512F3C3=/Game/FactoryGame/Resource/RawResources/OreBauxite/Desc_OreBauxite.Desc_OreBauxite_C,ParticleSystem1_9_F0CF81514E1E1C5007AC99B0C59C63CD=ParticleSystem'\"/Game/FactoryGame/Buildable/Factory/MinerMk2/Particle/MiningCopper.MiningCopper\"'),(ResourceNode_16_2100B5C34EE8DF7958D78A974512F3C3=/Game/FactoryGame/Resource/RawResources/OreCopper/Desc_OreCopper.Desc_OreCopper_C,ParticleSystem1_9_F0CF81514E1E1C5007AC99B0C59C63CD=ParticleSystem'\"/Game/FactoryGame/Buildable/Factory/MinerMk2/Particle/MiningCopper.MiningCopper\"'),(ResourceNode_16_2100B5C34EE8DF7958D78A974512F3C3=/Game/FactoryGame/Resource/RawResources/CrudeOil/Desc_LiquidOil.Desc_LiquidOil_C,ParticleSystem1_9_F0CF81514E1E1C5007AC99B0C59C63CD=ParticleSystem'\"/Game/FactoryGame/Buildable/Factory/MinerMk2/Particle/Mining.Mining\"'),(ResourceNode_16_2100B5C34EE8DF7958D78A974512F3C3=/Game/FactoryGame/Resource/RawResources/OreGold/Desc_OreGold.Desc_OreGold_C,ParticleSystem1_9_F0CF81514E1E1C5007AC99B0C59C63CD=ParticleSystem'\"/Game/FactoryGame/Buildable/Factory/MinerMk2/Particle/Mining.Mining\"'),(ResourceNode_16_2100B5C34EE8DF7958D78A974512F3C3=/Game/FactoryGame/Resource/RawResources/RawQuartz/Desc_RawQuartz.Desc_RawQuartz_C,ParticleSystem1_9_F0CF81514E1E1C5007AC99B0C59C63CD=ParticleSystem'\"/Game/FactoryGame/Buildable/Factory/MinerMk2/Particle/Mining.Mining\"'),(ResourceNode_16_2100B5C34EE8DF7958D78A974512F3C3=/Game/FactoryGame/Resource/RawResources/Sulfur/Desc_Sulfur.Desc_Sulfur_C,ParticleSystem1_9_F0CF81514E1E1C5007AC99B0C59C63CD=ParticleSystem'\"/Game/FactoryGame/Buildable/Factory/MinerMk2/Particle/Mining.Mining\"'),(ResourceNode_16_2100B5C34EE8DF7958D78A974512F3C3=/Game/FactoryGame/Resource/RawResources/OreUranium/Desc_OreUranium.Desc_OreUranium_C,ParticleSystem1_9_F0CF81514E1E1C5007AC99B0C59C63CD=ParticleSystem'\"/Game/FactoryGame/Buildable/Factory/MinerMk2/Particle/Mining.Mining\"'))","mCanPlayAfterStartUpStopped":"False","mExtractStartupTime":"15.000000","mExtractCycleTime":"0.250000","mItemsPerCycle":"1","mAllowedResourceForms":"(RF_SOLID)","mRequireResourceAtMinimumDepthChecks":"False","mMinimumDepthForPlacement":"0.000000","mDepthTraceOriginOffset":"(X=0.000000,Y=0.000000,Z=0.000000)","mOnlyAllowCertainResources":"False","mAllowedResources":"","mExtractionOffset":"(X=0.000000,Y=0.000000,Z=0.000000)","mExtractorTypeName":"Miner","mPipeOutputConnections":"","mReplicatedFlowRate":"0.000000","mPowerConsumption":"30.000000","mPowerConsumptionExponent":"1.600000","mOnHasPowerChanged":"","mOnHasProductionChanged":"","mMinimumProducingTime":"2.000000","mMinimumStoppedTime":"5.000000","mNumCyclesForProductivity":"20","mCanChangePotential":"True","mMinPotential":"0.010000","mMaxPotential":"1.000000","mMaxPotentialIncreasePerCrystal":"0.500000","mFluidStackSizeDefault":"SS_FLUID","mFluidStackSizeMultiplier":"1","OnReplicationDetailActorCreatedEvent":"","mSignificanceBias":"0.000000","mEffectUpdateInterval":"0.000000","mAddToSignificanceManager":"True","mSignificanceRange":"18000.000000","mDisplayName":"Miner Mk.3","mDescription":"Extracts solid resources from the resource node it is built on. \r\nThe normal extraction rate is 240 resources per minute. \r\nThe extraction rate is modified depending on resource node purity. Outputs all extracted resources onto connected conveyor belts.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"True"}]},{"NativeClass":"Class'/Script/FactoryGame.FGBuildableStorage'","Classes":[{"ClassName":"Build_StorageContainerMk1_C","mStackingHeight":"400.000000","mInventorySizeX":"6","mInventorySizeY":"4","mPowerConsumption":"0.000000","mPowerConsumptionExponent":"1.600000","mOnHasPowerChanged":"","mOnHasProductionChanged":"","mMinimumProducingTime":"2.000000","mMinimumStoppedTime":"5.000000","mNumCyclesForProductivity":"20","mCanChangePotential":"False","mMinPotential":"0.010000","mMaxPotential":"1.000000","mMaxPotentialIncreasePerCrystal":"0.500000","mFluidStackSizeDefault":"SS_FLUID","mFluidStackSizeMultiplier":"1","OnReplicationDetailActorCreatedEvent":"","mSignificanceBias":"0.000000","mEffectUpdateInterval":"0.000000","mAddToSignificanceManager":"False","mSignificanceRange":"18000.000000","mDisplayName":"Storage Container","mDescription":"Contains 24 slots for storing large amounts of items.\r\nHas an input and output for conveyor belts.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"True"},{"ClassName":"Build_StoragePlayer_C","mStackingHeight":"0.000000","mInventorySizeX":"5","mInventorySizeY":"5","mPowerConsumption":"0.000000","mPowerConsumptionExponent":"1.600000","mOnHasPowerChanged":"","mOnHasProductionChanged":"","mMinimumProducingTime":"2.000000","mMinimumStoppedTime":"5.000000","mNumCyclesForProductivity":"20","mCanChangePotential":"False","mMinPotential":"0.010000","mMaxPotential":"1.000000","mMaxPotentialIncreasePerCrystal":"0.500000","mFluidStackSizeDefault":"SS_FLUID","mFluidStackSizeMultiplier":"1","OnReplicationDetailActorCreatedEvent":"","mSignificanceBias":"0.000000","mEffectUpdateInterval":"0.000000","mAddToSignificanceManager":"False","mSignificanceRange":"18000.000000","mDisplayName":"Personal Storage Box","mDescription":"Contains 25 slots for storing large amounts of items.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"True"},{"ClassName":"Build_StorageContainerMk2_C","mStackingHeight":"800.000000","mInventorySizeX":"8","mInventorySizeY":"6","mPowerConsumption":"0.000000","mPowerConsumptionExponent":"1.600000","mOnHasPowerChanged":"","mOnHasProductionChanged":"","mMinimumProducingTime":"2.000000","mMinimumStoppedTime":"5.000000","mNumCyclesForProductivity":"20","mCanChangePotential":"False","mMinPotential":"0.010000","mMaxPotential":"1.000000","mMaxPotentialIncreasePerCrystal":"0.500000","mFluidStackSizeDefault":"SS_FLUID","mFluidStackSizeMultiplier":"1","OnReplicationDetailActorCreatedEvent":"","mSignificanceBias":"0.000000","mEffectUpdateInterval":"0.000000","mAddToSignificanceManager":"False","mSignificanceRange":"18000.000000","mDisplayName":"Industrial 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occupied!","mDisplayName":"M.A.M.","mDescription":"The Molecular Analysis Machine is used to break down matter for analysis.\r\nR&D will assist Pioneers through the M.A.M to turn any valuable data into usable research options.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"True"},{"ClassName":"Build_ConveyorPoleWall_C","mDisplayName":"Conveyor Wall Mount","mDescription":"Can be attached to walls and is used as a connection for conveyor belts.\r\nUseful to route conveyor belts in a more controlled manner and over long distances.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_HyperTubeWallHole_C","mDisplayName":"Hyper Tube Wall Hole","mDescription":"Can be attached to walls to allow Hyper Tubes to pass through them.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_HyperTubeWallSupport_C","mDisplayName":"Hyper Tube Wall Support","mDescription":"Can be attached to walls. \r\nSupports for Hyper Tubes to allow for longer distances.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_PipelineSupportWall_C","mDisplayName":"Pipeline Wall Support","mDescription":"Can be attached to walls.\r\nUsed to connect Pipelines over longer distances.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_PipelineSupportWallHole_C","mDisplayName":"Pipeline Wall Hole","mDescription":"Can be attached to walls, allowing Pipelines to pass through them.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_PowerPoleWall_C","mDisplayName":"Wall Power Pole","mDescription":"Power Pole that attaches to a wall.\r\n\r\nCan handle up to 4 Power Line connections.\r\n\r\nConnect Power Poles, Power Generators and factory buildings together with Power Lines to create a power grid. The power grid supplies the connected buildings with power.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_PowerPoleWallDouble_C","mDisplayName":"Double-sided Wall Power Pole","mDescription":"Power Pole that attaches to a wall. Has one connector on each side of the wall.\r\n\r\nCan handle up to 4 Power Line connections.\r\n\r\nConnect Power Poles, Power Generators and factory buildings together with Power Lines to create a power grid. The power grid supplies the connected buildings with power.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_PowerPoleWallDouble_Mk2_C","mDisplayName":"Double-sided Wall Power Pole Mk.2","mDescription":"Power Pole that attaches to a wall. Has one connector on each side of the wall.\r\n\r\nCan handle up to 7 Power Line connections.\r\n\r\nConnect Power Poles, Power Generators and factory buildings together with Power Lines to create a power grid. The power grid supplies the connected buildings with power.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_PowerPoleWall_Mk2_C","mDisplayName":"Wall Power Pole Mk.2","mDescription":"Power Pole that attaches to a wall.\r\n\r\nCan handle up to 7 Power Line connections.\r\n\r\nConnect Power Poles, Power Generators and factory buildings together with Power Lines to create a power grid. The power grid supplies the connected buildings with power.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_PowerPoleWallDouble_Mk3_C","mDisplayName":"Double-sided Wall Power Pole Mk.3","mDescription":"Power Pole that attaches to a wall. Has one connector on each side of the wall.\r\n\r\nCan handle up to 10 Power Line connections.\r\n\r\nConnect Power Poles, Power Generators and factory buildings together with Power Lines to create a power grid. The power grid supplies the connected buildings with power.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_PowerPoleWall_Mk3_C","mDisplayName":"Wall Power Pole Mk.3","mDescription":"Power Pole that attaches to a wall.\r\n\r\nCan handle up to 10 Power Line connections.\r\n\r\nConnect Power Poles, Power Generators and factory buildings together with Power Lines to create a power grid. The power grid supplies the connected buildings with power.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"}]},{"NativeClass":"Class'/Script/FactoryGame.FGBuildableWall'","Classes":[{"ClassName":"Build_Fence_01_C","mWidth":"800.000000","mHeight":"250.000000","mDisplayName":"Fence","mDescription":"The Fence can be built on the edges of floors to prevent you from falling off.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_Wall_Conveyor_8x4_04_C","mWidth":"800.000000","mHeight":"400.000000","mDisplayName":"Wall Conveyor Perpendicular","mDescription":"Walls connect to other Walls and Floors. Use these to make buildings with several floors.\r\nHas 1 conveyor belt connection perpendicular to the wall.\r\nHeight: 4","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_Wall_Conveyor_8x4_04_Steel_C","mWidth":"800.000000","mHeight":"400.000000","mDisplayName":"Wall Conveyor Perpendicular","mDescription":"Walls connect to other Walls and Floors. Use these to make buildings with several floors.\r\nHas 1 conveyor belt connection perpendicular to the wall.\r\nHeight: 4","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_Wall_Window_8x4_03_C","mWidth":"800.000000","mHeight":"400.000000","mDisplayName":"Window 8m x 4m 03","mDescription":"Snaps to foundations and other walls.\r\nAllows human beings to see through walls.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_Wall_8x4_01_C","mWidth":"800.000000","mHeight":"400.000000","mDisplayName":"Wall 8m x 4m","mDescription":"Snaps to foundations and other walls.\r\nUseful for building multi-floor structures.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_Wall_8x4_02_C","mWidth":"800.000000","mHeight":"400.000000","mDisplayName":"Wall 8m x 4m","mDescription":"Snaps to foundations and other walls.\r\nUseful for building multi-floor structures.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_Wall_Conveyor_8x4_01_Steel_C","mWidth":"800.000000","mHeight":"400.000000","mDisplayName":"Wall Conveyor x3","mDescription":"Walls connect to other Walls and Floors. Use these to make buildings with several floors.\r\nHas 3 conveyor belt connections.\r\nHeight: 4","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_Wall_Conveyor_8x4_02_Steel_C","mWidth":"800.000000","mHeight":"400.000000","mDisplayName":"Wall Conveyor x2","mDescription":"Walls connect to other Walls and Floors. Use these to make buildings with several floors.\r\nHas 2 conveyor belt connections.\r\nHeight: 4","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_Wall_Conveyor_8x4_03_Steel_C","mWidth":"800.000000","mHeight":"400.000000","mDisplayName":"Wall Conveyor x1","mDescription":"Walls connect to other Walls and Floors. Use these to make buildings with several floors.\r\nHas 1 conveyor belt connection.\r\nHeight: 4","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_Wall_Conveyor_8x4_01_C","mWidth":"800.000000","mHeight":"400.000000","mDisplayName":"Wall Conveyor x3","mDescription":"Walls connect to other Walls and Floors. Use these to make buildings with several floors.\r\nHas 3 conveyor belt connections.\r\nHeight: 4","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_Wall_Conveyor_8x4_02_C","mWidth":"800.000000","mHeight":"400.000000","mDisplayName":"Wall Conveyor x2","mDescription":"Walls connect to other Walls and Floors. Use these to make buildings with several floors.\r\nHas 2 conveyor belt connections.\r\nHeight: 4","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_Wall_Conveyor_8x4_03_C","mWidth":"800.000000","mHeight":"400.000000","mDisplayName":"Wall Conveyor x1","mDescription":"Walls connect to other Walls and Floors. Use these to make buildings with several floors.\r\nHas 1 conveyor belt connection.\r\nHeight: 4","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_Wall_Door_8x4_01_Steel_C","mWidth":"800.000000","mHeight":"400.000000","mDisplayName":"Wall Door Center","mDescription":"Walls connect to other Walls and Floors. Use these to make buildings with several floors. Height: 4","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_Wall_Door_8x4_02_Steel_C","mWidth":"800.000000","mHeight":"400.000000","mDisplayName":"Wall Door Left","mDescription":"Walls connect to other Walls and Floors. Use these to make buildings with several floors. Height: 4","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_Wall_Door_8x4_03_Steel_C","mWidth":"800.000000","mHeight":"400.000000","mDisplayName":"Wall Door Right","mDescription":"Walls connect to other Walls and Floors. Use these to make buildings with several floors. Height: 4","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_Wall_Door_8x4_01_C","mWidth":"800.000000","mHeight":"400.000000","mDisplayName":"Wall Door Center","mDescription":"Walls connect to other Walls and Floors. Use these to make buildings with several floors. Height: 4","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_Wall_Door_8x4_02_C","mWidth":"800.000000","mHeight":"400.000000","mDisplayName":"Wall Door Left","mDescription":"Walls connect to other Walls and Floors. Use these to make buildings with several floors. Height: 4","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_Wall_Door_8x4_03_C","mWidth":"800.000000","mHeight":"400.000000","mDisplayName":"Wall Door Right","mDescription":"Walls connect to other Walls and Floors. Use these to make buildings with several floors. Height: 4","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_Wall_Gate_8x4_01_C","mWidth":"800.000000","mHeight":"400.000000","mDisplayName":"Gate 8m x 4m","mDescription":"Snaps to foundations and other walls.\r\nAllows human beings to pass through walls.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_Wall_Window_8x4_01_C","mWidth":"800.000000","mHeight":"400.000000","mDisplayName":"Wall Window 8m x 4m 01","mDescription":"Walls connect to other Walls and Floors. Use these to make buildings with several floors. Height: 4","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_Wall_Window_8x4_02_C","mWidth":"800.000000","mHeight":"400.000000","mDisplayName":"Wall Window 8m x 4m 02","mDescription":"Walls connect to other Walls and Floors. Use these to make buildings with several floors. Height: 4","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_Wall_Window_8x4_04_C","mWidth":"800.000000","mHeight":"400.000000","mDisplayName":"Wall Window 8m x 4m 04","mDescription":"Walls connect to other Walls and Floors. Use these to make buildings with several floors. Height: 4","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"}]},{"NativeClass":"Class'/Script/FactoryGame.FGBuildableStair'","Classes":[{"ClassName":"Build_Stair_1b_C","mSize":"800.000000","mHeight":"400.000000","mElevation":"0.000000","mDisableSnapOn":"","mDisplayName":"Stairs","mDescription":"The Stairs allow you to move to the upper floors of your buildings. Height: 4","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"True","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_Stairs_Left_01_C","mSize":"800.000000","mHeight":"200.000000","mElevation":"0.000000","mDisableSnapOn":"","mDisplayName":"Stairs Left","mDescription":"Snaps to foundations.\r\nMakes it easier to get to other floors of your structures.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"True","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_Stairs_Right_01_C","mSize":"800.000000","mHeight":"200.000000","mElevation":"0.000000","mDisableSnapOn":"","mDisplayName":"Stairs Right","mDescription":"Snaps to foundations.\r\nMakes it easier to get to other floors of your structures.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"True","mInteractingPlayers":"","mIsUseable":"False"}]},{"NativeClass":"Class'/Script/FactoryGame.FGBuildableConveyorLift'","Classes":[{"ClassName":"Build_ConveyorLiftMk1_C","mMeshHeight":"200.000000","mTopTransform":"(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000))","mIsReversed":"False","mItemMeshMap":"","mSpeed":"120.000000","mItems":"","mDisplayName":"Conveyor Lift","mDescription":"Transports up to 60 resources per minute. Used to move resources between floors.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_ConveyorLiftMk5_C","mMeshHeight":"200.000000","mTopTransform":"(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000))","mIsReversed":"False","mItemMeshMap":"","mSpeed":"1560.000000","mItems":"","mDisplayName":"Conveyor Lift Mk.5","mDescription":"Transports up to 780 resources per minute. Used to move resources between floors.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_ConveyorLiftMk2_C","mMeshHeight":"200.000000","mTopTransform":"(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000))","mIsReversed":"False","mItemMeshMap":"","mSpeed":"240.000000","mItems":"","mDisplayName":"Conveyor Lift Mk.2","mDescription":"Transports up to 120 resources per minute. Used to move resources between floors.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_ConveyorLiftMk3_C","mMeshHeight":"200.000000","mTopTransform":"(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000))","mIsReversed":"False","mItemMeshMap":"","mSpeed":"540.000000","mItems":"","mDisplayName":"Conveyor Lift Mk.3","mDescription":"Transports up to 270 resources per minute. Used to move resources between floors.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"},{"ClassName":"Build_ConveyorLiftMk4_C","mMeshHeight":"200.000000","mTopTransform":"(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000))","mIsReversed":"False","mItemMeshMap":"","mSpeed":"960.000000","mItems":"","mDisplayName":"Conveyor Lift Mk.4","mDescription":"Transports up to 480 resources per minute. Used to move resources between floors.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"}]},{"NativeClass":"Class'/Script/FactoryGame.FGVehicleDescriptor'","Classes":[{"ClassName":"Desc_Truck_C","mSubCategories":"(BlueprintGeneratedClass'\"/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_Vehicles.SC_Vehicles_C\"')","mBuildMenuPriority":"42.000000","mDisplayName":"","mDescription":"","mAbbreviatedDisplayName":"","mStackSize":"SS_ONE","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_INVALID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_Tractor_C","mSubCategories":"(BlueprintGeneratedClass'\"/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_Vehicles.SC_Vehicles_C\"')","mBuildMenuPriority":"41.000000","mDisplayName":"","mDescription":"","mAbbreviatedDisplayName":"","mStackSize":"SS_ONE","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_INVALID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_FreightWagon_C","mSubCategories":"(BlueprintGeneratedClass'\"/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_Trains.SC_Trains_C\"')","mBuildMenuPriority":"50.000000","mDisplayName":"","mDescription":"","mAbbreviatedDisplayName":"","mStackSize":"SS_MEDIUM","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_INVALID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_Locomotive_C","mSubCategories":"(BlueprintGeneratedClass'\"/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_Trains.SC_Trains_C\"')","mBuildMenuPriority":"49.000000","mDisplayName":"","mDescription":"","mAbbreviatedDisplayName":"","mStackSize":"SS_ONE","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_INVALID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_Explorer_C","mSubCategories":"(BlueprintGeneratedClass'\"/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_Vehicles.SC_Vehicles_C\"')","mBuildMenuPriority":"43.000000","mDisplayName":"","mDescription":"","mAbbreviatedDisplayName":"","mStackSize":"SS_ONE","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_INVALID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"},{"ClassName":"Desc_CyberWagon_C","mSubCategories":"(BlueprintGeneratedClass'\"/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_Vehicles.SC_Vehicles_C\"')","mBuildMenuPriority":"42.000000","mDisplayName":"","mDescription":"","mAbbreviatedDisplayName":"","mStackSize":"SS_ONE","mCanBeDiscarded":"True","mRememberPickUp":"False","mEnergyValue":"0.000000","mRadioactiveDecay":"0.000000","mForm":"RF_INVALID","mFluidDensity":"1.000000","mFluidViscosity":"1.000000","mFluidFriction":"0.100000","mFluidColor":"(B=0,G=0,R=0,A=0)"}]},{"NativeClass":"Class'/Script/FactoryGame.FGConsumableDescriptor'","Classes":[{"ClassName":"BP_EquipmentDescriptorBeacon_C","mCustomHandsMeshScale":"1.000000","mCustomRotation":"(Pitch=0.000000,Yaw=0.000000,Roll=0.000000)","mCustomLocation":"(X=0.000000,Y=0.000000,Z=0.000000)","mDisplayName":"Beacon","mDescription":"Slot: Hands\r\nConsumable\r\n\r\nUsed to mark areas of interest. 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one.","MaxRenderDistance":"-1.000000","mHighlightVector":"(X=0.000000,Y=0.000000,Z=0.000000)","mMaterialNameToInstanceManager":"","mSkipBuildEffect":"False","mBuildEffectSpeed":"0.000000","mForceNetUpdateOnRegisterPlayer":"False","mShouldShowHighlight":"False","mAllowCleranceSeparationEvenIfStackedOn":"False","mInteractingPlayers":"","mIsUseable":"False"}]},{"NativeClass":"Class'/Script/FactoryGame.FGBuildableAttachmentSplitter'","Classes":[{"ClassName":"Build_ConveyorAttachmentSplitter_C","mCurrentOutputIndex":"-1","mCurrentInventoryIndex":"0","mDistributionTable":"","mPowerConsumption":"0.000000","mPowerConsumptionExponent":"1.600000","mOnHasPowerChanged":"","mOnHasProductionChanged":"","mMinimumProducingTime":"-1.000000","mMinimumStoppedTime":"-1.000000","mNumCyclesForProductivity":"20","mCanChangePotential":"False","mMinPotential":"0.010000","mMaxPotential":"1.000000","mMaxPotentialIncreasePerCrystal":"0.500000","mFluidStackSizeDefault":"SS_FLUID","mFluidStackSizeMultiplier":"1","OnReplicationDetailActorCreatedEvent":"","mSignificanceBias":"0.000000","mEffectUpdateInterval":"0.000000","mAddToSignificanceManager":"False","mSignificanceRange":"18000.000000","mDisplayName":"Conveyor 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