Patch 0.4.0.7

Patch Notes: Early Access (EXPERIMENTAL) - v0.4.0.7 – Build 149006. This patch was released on March 31, 2021.

The original post can be viewed on Satisfactory's Discord, Reddit, and Steam.

Intro
Hi Pioneers!

Hello again everybody! Another small round of fixes today because we love you all.

If we managed to break something that was working fine before please let us know at our QA site https://questions.satisfactorygame.com/ You can also give us feedback on stuff you like or don’t like or remind us of old unfixed issues!

See you all again soon, thank you for playing <3

Bug fixes

 * Fixed missing sounds in Geyser nodes
 * Attempt #4 at fixing the UFGReplicationDetailInventoryComponent crash
 * Fixed Sort button not working in Vehicle Storages
 * Fixed Clients not being able to see Information in Drone Ports
 * Fixed issues with items not rendering properly in conveyor belts #PraiseBen
 * Fixed Light Intensity in UI displaying as 1000% instead of 100%

Optimisation

 * Factory tick optimisations #AlsoPraiseBen

Localisation

 * Updated test language translations
 * Fixed some more typos and consistency issues
 * Hidden more irrelevant strings for localisation
 * Made more strings localisable

April Fools' changes

 * Made Lizard Doggo larger, and some of them have engineer's head
 * Made Space Giraffe-Tick-Penguin-Whale Thing smaller
 * Made Hog appears to be Walker
 * Made Engineer's helmet larger
 * Randomized the capitalization of resource names in the Resource Scanner, except for Coal
 * Made some Flora replaced with random equipment, which made them appears to be in weird scales, and some of them mid-air