HUD

The HUD or Heads Up Display is a graphical interface overlaid onto the screen to give the pioneer information. It includes a cross-hair, compass, hotbar, a list of shortcuts, a health bar, and equipment status.

Compass
At the top is the compass, which shows the cardinal directions relative to the pioneer's current facing and also indicates the directions of any vehicles with an icon. It also shows the direction of waypoints from the HUB or Beacons. Which Beacons are displayed, and at what distance it will show on the compass, can be controlled from the Map's Beacons menu once unlocked at Tier 1.
 * Take note the cardinal directions are not exactly aligned to the center of each alphabet: E, W, N, and S, instead they are aligned slightly to the left.

Hotbar
At the bottom is the hotbar, which is a list of numbered slots, similar to hotbars found in many other games. Placeable entities such as vehicles and buildings can be placed in the slots, allowing them to be selected and placed. For example, if you wish to build conveyor belts without having to enter the build interface every time, you can place them in the hotbar by entering the build menu and hovering over the image of the conveyor belt with the mouse. Then you press a number (1-0) on your keyboard and the conveyor belt will be placed in the corresponding slot on your hotbar.

The hotbar currently serves for building or customizer shortcuts only, it does not interact with the player's inventory.

There are 10 hotbars. Scroll through them with +scroll.

Shortcuts
At the bottom right lists the shortcut keys of several tools.


 * - Build menu
 * - Customizer menu
 * - Dismantle mode
 * - Flashlight
 * - Resource Scanner or Self-Driving menu (latter in vehicles)
 * - Codex
 * - Hide equipment
 * - Inventory
 * - Open Map (once unlocked at Tier 1, otherwise appears as a blank spot)

Health and equipment status
At the bottom left is the Pioneer's health and equipment status. The health bar indicates how many health points the pioneer has, one segment corresponds to 10 health points, with full health at 100 HP (10 segments).

If any equipment is equipped, a corresponding status bar showing the status of the equipment will appear above the pioneer's health bar:


 * If fuel is required to operate the tool, the fuel available in inventory will be displayed.
 * If there is no fuel available, there will be a warning icon indicating that the tool will not work.
 * The Chainsaw stores fuel internally. Body equipment using fuel (Jetpack, Gas Mask, Hazmat Suit) show a bar with how much is left before another fuel unit will be consumed, or before the equipment will stop operating.
 * If the equipment is stackable, the amount of it in the stack is displayed (consumables, Parachute)
 * If driving a wheeled vehicle, the HP of the vehicle will also be shown. If the vehicle HP is depleted, it will disappear.
 * Vehicle can be damaged by Spitter's or Alpha Spitter's fireball attack.
 * Trains are invincible, they don't have HP.

Map

 * See Map

Photo mode

 * Pressing will bring up the photo mode, which can be used to take screenshots. HUD does not appear in screenshots taken in photo mode.
 * Additional controls while in this mode are displayed on the screen.
 * You can opt to hide the UI.
 * You can opt for a high-resolution screenshot, which is the double resolution of the current window.
 * Use mouse wheel to zoom in / out.
 * Screenshots can be found in  or.
 * To remove obstructions by hands, un-equip/holster all hand slot items.

Note: The current build (as of May 12, 2019) seems to ignore .'s in usernames for photo mode.

Note: The current build (as of December 30, 2021) seems to store screenshots inside the folder inside of documents.

Game version

 * At the top left is the game version.
 * For a multiplayer session, all clients must own the same version of the game as the host to be able to join the game.
 * Always refer to the game version when reporting a bug.

Milestone requirement

 * At the top right is the current HUB Milestone requirement.
 * If a milestone is recently completed, the timer will indicate when the FICSIT Freighter will land back to the HUB.
 * If a Space Elevator phase is built, its current phase and required material will also be shown here.

To Do List

 * At the middle right is the To Do List.
 * Items or Building blueprints can be added to the to-do List using Codex, Craft Bench or Build menu.

Current objective

 * At the middle left is a list of current objective.
 * This panel is only active from the Beginning until HUB upgrade 6, which also serves as a start-up Tutorial.

History

 * Patch Closed Alpha 4: Photo mode introduced

HUD