User:Mr Pie 5/sandbox

The Fuel Generator is a Building which generates 150 MW of Power using, or.

Fuel energy values
Note: Italic values are based on calculations and not actual in game values.

Generators per node
A single Crude Oil node, using only the original Crude Oil to Fuel recipe, can support the following number of Fuel Generators operating at peak capacity (decimal amounts of machines mean that the clock speed of the last machine needs to be adjusted for maximum efficiency):


 * * The actual power capacity is less due to the Oil Extractor and Refineries consuming power
 * ** This is either an impure node at 250% or normal at 125%
 * *** This is either a normal node at 250% or pure at 125%, the limit of Mk.1 Pipelines
 * **** This is a pure node at 250%, the limit of Mk.2 Pipelines
 * Fuel production can be greatly expanded by making use of Alternate:Diluted Packaged Fuel, even more when combined with Alternate:Heavy Oil Residue.

Overview
The following equations apply: If Fuel is being used, number of Fuel Generators required is: If Turbofuel is being used, number of Fuel Generators required is: The fluid has to be spread across multiple Pipelines as following:

Detailed values
* The decimal in the amount of Refinery/Fuel Generator column means the last machine has to be underclocked in order to operate effectively.

** Value calculated from the rounded down number of Fuel Generators.

*** Pipelines have a throughput limit of 300. Therefore, a Pure Oil Extractor should only be overclocked to 125%.

The equation for the Number of Fuel Generators is:

$$\frac{2}{3}\times\frac{\text{Oil pumped per min} \times \text{Fuel burn time}}{60\text{ sec}}$$

The equation for Power Efficiency is:

$$\frac{1}{100}\times\frac{\text{Rounded down power}}{\text{Power used}}$$

Values closer to 1 are better. (maybe we just drop the /100 and call it "closer to 100 is better... but it's not exactly a percent it's a unitless measure that's designed to illustrate that you get less MW generated per MW used)

The equation for Alternate Power Efficiency demonstrates what percent of the power generated is available for use outside the process to generate the power, it's equation is:

$${\left( \frac{\text{Rounded down power}-\text{Power used}}{\text{Rounded down power}} \right)}\times{100}$$

For a Fuel Generator that is not overclocked, Fuel burn time is 5 seconds (displayed next to the stopwatch in the fuel generator UI) as mentioned above.

Stage 1
Note: Always keep in mind the Pipeline throughput limit, 300 for Mk.1 and 600  for Mk.2


 * 1) Acquire 300 of Crude Oil (which is two impure Oil Extractors at 250%, one normal at 250% or one pure at 125%).
 * 2) Split the output of the Extractor and feed it to 5 Refineries.
 * 3) Merge the fluid output of all the Refineries into a single Pipe, then split it to feed 13.33 Fuel Generators.
 * 4) A manifold arrangement (aka. in-line splitting and merging) is advised for the above setup.
 * 5) To deal with the Polymer Resin (this setup will produce 150/min), either sink it or refine it into Residual Rubber/Plastic. Ensure these byproducts never back up, or Fuel production will stop, which will eventually result in the generators running out of it and stopping.

You now have 2 000 MW of sustained power available.

Stage 2

 * 1) Unlock the "Compacted Coal" and "Turbofuel" alternate recipes by scanning Hard Drives in the M.A.M.
 * 2) Mine 133.33 Coal and Sulfur/min and process it into Compacted Coal using 5.33 Assemblers.
 * 3) From the output of 5 Refineries above, combine it with the Compacted Coal to make 166.67 m Turbofuel/min by using 8.89 Refineries.
 * 4) Split the Turbofuel into 37 Fuel Generators.

You now have 5 550 MW of sustained power available. The total power consumption of all necessary buildings for the Turbofuel production is about 550 MW.

Stage 3

 * 1) Unlock the "Heavy Oil Residue" and "Diluted Packaged Fuel" alternate recipes.
 * 2) Make Heavy Oil Residue using 10 Refineries.
 * 3) Sink or process the byproduct - 200 Polymer Resin/min.
 * 4) Use 6.67 Water Extractors to get 800 m of Water per minute and package it (using Empty Canisters, which are recycled, see point 7) in 13.33 Packagers to make Packaged Water (800/min).
 * 5) Process the Packaged Water and Heavy Oil Residue in 13.33 Refineries to make Packaged Fuel using the Diluted Packaged Fuel alternate recipe (800/min).
 * 6) Unpackage the Packaged Fuel in 13.33 Packagers (800 ).
 * 7) Recycle the Empty Canisters to package the Water (in point 4).
 * 8) Split the fuel into 53.33 Fuel Generators.

You now have 8 000 MW of sustained power available. The total power consumption of all necessary building for the Fuel production is less that 2 000 MW.

Stage 4

 * 1) Unlock the "Compacted Coal", "Turbo Heavy Fuel" and "Heavy Oil Residue" alternate recipes.
 * 2) Just like in stage 3, use 10 Refineries to produce Heavy Oil Residue (400 ) and process the Polymer Resin byproduct (200/min).
 * 3) Mine 320 Coal and Sulfur/min and process it into Compacted Coal using 12.80 Assemblers (320/min).
 * 4) Combine the Heavy Oil Residue with the Compacted Coal to make 320 m Turbofuel per minute in 10.67 Refineries.
 * 5) Split the Turbofuel into 71.11 Fuel Generators.

You now have 10 666.67 MW of sustained power available. The total power consumption of all necessary buildings for the Turbofuel production is less than 1 000 MW.

Stage 5

 * 1) Unlock the "Heavy Oil Residue", "Diluted Packaged Fuel", "Compacted Coal" and "Turbofuel" alternate recipes.
 * 2) Acquire 300 of Crude Oil per minute (just as in stage 1).
 * 3) Just like in stages 3 and 4, use 10 Refineries to produce Heavy Oil Residue (400 ) and process the Polymer Resin byproduct (200/min).
 * 4) Use 6.67 Water Extractors to extract 800 m of Water per minute and package it in 13.33 Packagers to make Packaged Water (800/min).
 * 5) Process the Packaged Water and Heavy Oil Residue in 13.33 Refineries to make Packaged Fuel using the Diluted Packaged Fuel alternate recipe (800/min).
 * 6) Unpackage the Packaged Fuel in 13.33 Packagers (800 ).
 * 7) Recycle the Empty Canisters to package the Water (in point 4).
 * 8) Mine 533.33 Coal and Sulfur/min and process it into Compacted Coal using 21.33 Assemblers (533.33/min).
 * 9) Combine the Compacted Coal and Fuel in 35.56 Refineries into Turbofuel (666.67 ).
 * 10) Split the Turbofuel into 148.14 Fuel Generators.

You now have 22 221 MW of sustained power available. The total power consumption of all necessary buildings for the Turbofuel production is less than 3 000 MW.

Trivia

 * The Fuel Generator, like all power generating buildings, behaves differently to other buildings when overclocked. See Clock Speed for more info.

History

 * Patch 0.3:
 * Replaced Conveyor input with a Pipeline input, now only accepts fluids
 * Changed construction cost to 5 Computers, 10 Heavy Modular Frames, 15 Motors, 50 Rubber and 50 Quickwire
 * Patch 0.1.5: Changed construction cost from 3 Heavy Modular Frames, 5 Motors and 5 Circuit Boards to 10 Heavy Modular Frames, 10 Motors and 5 Computers