Patch 0.2.1.11

Intro
Hi Pioneers!

Experimental is getting another small update today. It’s mostly bug fixes and some optimisations we want to try out an some minor gameplay/UI additions.

Let us know what you think of these additions and hope you all have a great weekend! <3

Bug fixes

 * Train names should now be saved correctly (also for clients)
 * Names should show up on the Compass again
 * Trains should now be properly shown on the Compass
 * Hovering over Conveyor Belts in Dismantle Mode won’t change their Belt to Mk.1 anymore
 * Fixed an issue where some players would get no colour assigned to them in multiplayer ​

UI

 * Little overhaul of the Photo Mode UI, including a rule of thirds overlay Increased font size on the Power Graph

Factory

 * Added “Any Undefined” rule for the Smart & Programmable Splitter, which only sends items through that are not defined to go to any other output ​

World

 * Fixes, tweaks and optimisation for some foliage assets (Grass, Licuala Palm Tree, Blue Palm, Cat Palm, Yellow Field Flower) ​

Optimisation

 * Some sneaky optimisations. Let us know how your FPS are doing after this update
 * Additional LOD (Level of Detail) optimisations
 * Optimised Factory Building materials (will affect memory overhead and the maximum number of Uobject crash for enormous factories)

Patch 0.2.1.11