FICSMAS

"You better watch out, you better not cry, you better not pout, I'm telling you why. Ficsmas is coming to town"

- ADA

FICS⁕MAS is a seasonal holiday-themed in-game event, which lasts from Dec 1st, 2020 to Jan 18th, 2021. Exclusive items and buildings are available during this event, which will remain once the event is over.

Participating
The event is set to be enabled by default the first time the game is updated to Patch 0.3.7, both in the early access and experimental branches. It can be disabled entirely in the main menu (not the in-game pause menu) by ticking the Disable Seasonal Events option in gameplay settings.

After the event is over (18th January 2021 ), FICSMAS items and buildings will remain in the world, but Gift Trees will stop producing gifts. Production buildings will keep their recipes, but it'll not be possible to select the recipes elsewhere or once changed. The build menu category, HUB Calendar and M.A.M. research chain will disappear (this means no more FICSMAS buildings can be built).

This can be demoed by disabling seasonal events from the main menu, as described above.

FICSMAS Calendar
While the event is active, a Satisfactory themed advent calendar can be found to the right of the HUB Terminal. This calendar will give access to a new gift each day of the event up until December 25. Interacting with the Calendar will bring up a poster featuring a mini puzzle game. The engineer must look for a hidden number corresponding to either the current date in December, or a previous date. There are 25 total gifts to be earned. By clicking the number equaling to the current day of the December, items will pop up as a daily reward. Those items can the be collected into the inventory.

If the player can't find a specific number, they can use a hint system that highlights the desired number.

Gifts
The rewards for all of the days are randomized, except for the 1st, 4th, 5th, 11th, and the 25th of December.
 * The gift for the 1st day is
 * The gift for the 4th day is ×
 * The gift for the 5th day is ×
 * The gift for the 11th day is ×
 * The gift for the 25th day is ×

For all other days, the sequence is shuffled, although it is guaranteed to get all the items below: Rewards from missed previous days can be collected, while those from upcoming days can't. When a reward is collected, its number changes from pale white to gold color.

The calendar includes a tip function at the bottom right which highlights the number you input into its search bar.

Giant FICSMAS Gifts
While the event is active, Giant FICSMAS Gifts will be dispensed from sky at random intervals, but only within 300 meters of the player. They fall slowly with parachutes and will land on the first solid object in contact, shaking the screen and with a pop effect. They can be interacted with to collect FICSMAS Gifts. If they are hard to access such as on top of a tree or on a cliff, using Ladders is one of the easiest method.

Each of them is sized between 4 × 4 × 3 m to 12 × 12 × 7 m. The size of the box corresponds to the amount of FICSMAS gifts inside. They have collision box which does not affect vehicles, but can affect factory construction to a certain degree, so it is advised to pick them up. Each of them yield between 5 to 40 FICSMAS Gifts when picked up.

They have a number limit, picking them up will enable more gift boxes to be dispensed. When picking up a gift, there is a small chance that ADA will say one of the following lines:
 * "Merry Christmas"
 * "Ho ho ho, Merry Christmas"
 * "Happy holidays. Now get back to work"
 * "Here's a present. It's Iron bars"
 * "Merry Christmas you filthy animal".

M.A.M. Research
A new research tree called 'FICSMAS Holiday Event' is available exclusively during the event, which can be unlocked in M.A.M.:

The entire research tree requires only Tier 3 tech - only Constructors, Assemblers, Smelters and Foundries are required to automate all the FICSMAS parts (they cannot be crafted at Craft Bench). The amount of contents available are locked behind certain key items, which can only be obtainable by scheduled daily rewards. For example, the first key item, a Red FICSMAS Ornament is required for further researches down the tree.

Unlocking
All items are unlocked via the FICSMAS Research chain in the.

FICSMAS Gift Tree, once unlocked, can be used to automate FICSMAS Gift production. Conveyor Belt is required to bring out the produced gifts, as the tree itself cannot be interacted with.

TIP: After unlocking step 4 (Giant FICSMAS Tree: Upgrade 1) you will want to unlock step 6 (FICSMAS Gift Tree) and build one or more FICSMAS Gift trees. Unlocking step 6 requires a total of 645 FICMAS Gifts. Unlocking steps 5, 7, 8, 9 and 10 will require 11810 FICSMAS Gifts, which is a tall order to collect manually. The FICSMAS Gift Tree will make this easy. It will take a single FICSMAS Gift Tree 13 hours and 7 minutes of real time to produce 11810 FICSMAS Gifts to unlock up to and including step 10 (Giant FICSMAS Tree: Upgrade 3)

TBD

Crafting
No FICSMAS items can be crafted by hand, all have to be automated in a machine.

TBD

FICSMAS Calendar
TBD

Research
Items are used in the FICSMAS Research chain in the M.A.M. for additional unlocks.

Crafting
TBD

AWESOME Sink
FICSMAS items cannot be sunk, and will block the input.

Unlocking
All items are unlocked via the FICSMAS Research chain in the. TBD

Crafting
Unlike other items, FICSMAS equipment can be only crafted by hand, in the.

TBD

Equipment
The Candy Cane Basher is the FICSMAS variant of the, they are functionally identical other than appearances. The Snowball Pile is the FICSMAS variant of the.

TBD

Crafting
TBD

AWESOME Sink
FICSMAS equipment cannot be sinked, and will block the input.

Giant FICSMAS Tree
The Giant FICSMAS Tree comes with no decoration by default, where each upgrade research adds decorations onto it. The first upgrade adds Candy Canes. The second upgrade adds Red, Blue and Copper ornaments, along with the FICSMAS power light. The third upgrade adds Iron ornament and colorful gift boxes to the tree. The final upgrade adds a decorative star at the tip of the tree.

Despite its description, multiple Giant FICSMAS Trees can be built.

Default entities with seasonal differences

 * The top 3 screens inside of The HUB change to display a FICSMAS banner. A FICSMAS Calendar is added beside the HUB Terminal. The rocket on the Launch Pod button is changed into a gift-filled sleigh.
 * The Coupon icon on the AWESOME Shop takes on a new festive appearance, and the spinning CheckIt mascot on the top dons a hat.
 * Power Pole and its variants get wreaths attached.
 * Lizard Doggos get a red nose and antlers.
 * Jump Pads play Jingle Bells when used in succession.
 * Packagers spray gift box, candy cane, ring, and sparkle particles instead of their usual fluid droplets while operating.
 * Factory Carts take on a red-and-white snowflake pattern gift wrap color scheme.
 * Engineers are given a Santa hat, which can be seen via 3rd person view (such as, while using a vehicle / Hyper Tube).

Trivia

 * Dylan made the snowballs.
 * When opening the daily reward from Advent calendar, there is a small chance which the small door will swing downward instead of sliding down.

History

 * Patch 0.3.7.5: Changed Dec 25 reward from 1 Biomass to 1 Fused Modular Frame
 * Patch 0.3.7.4:
 * Buildings that are not in the Build Menu are no longer able to be sampled (This will affect the FICSMAS related buildables once the event is over)
 * Fixed text inconsistencies between Snowball Pile and Snowball Mittens
 * Patch 0.3.7.3:
 * Calendar unlocks now use local time instead of UTC time, this should help those who stay up until midnight to catch Santa delivering your presents
 * Updated all languages with the latest translations, A lot of FICS*MAS related content has now been translated
 * Patch 0.3.7.2:
 * Power Lines can now be upgraded to FICSMAS Power Lights and vice versa
 * Assorted FICSMAS related text fixes
 * Patch 0.3.7.1:
 * Cosmetic and Audio related FICSMAS fixes
 * Vehicles can now go through FICSMAS gifts
 * Patch 0.3.7: Introduced