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Satisfactory is a new game announced by Coffee Stain Studios, the creators of Goat Simulator and the Sanctum series. Various features of the game have been revealed so far via various trailers and interviews, as well as on the official site. A closed alpha is scheduled for 2018, which you can sign up for on the official site. [ Read more... ]


 * In an interview with TechRaptor, Oscar tells us that the dropship (previously referred to as "the drone") is not a piloted vehicle, and that foundations will allow us to snap buildings to a grid.


 * Jace confirmed there is no cap on vehicles and that engineers can be run over. He confirmed vehicles cannot be upgraded He also teased the existence of some kind of stunt control.


 * Dev Blog #1 gives details on vehicle automation, drifting, and the various strengths of the Truck, Tractor, Explorer and Train. We got a first glimpse at Train Stations and the HUD, with the disclaimer that it is seriously subject to change.


 * Jace has confirmed there is no food in the game, and that there are no plans to add more vehicles to the game, and that we have already seen them all.


 * The Q&A with Killa Drone confirms Thermal power and Oil power as well as more info on Overclocking. Jace also confirmed there is currently no Blueprint system, Aquatic life/resources/tools, nor any Character Customization.


 * The Day/Night Cycle Video on Twitter confirms a day night cycle.