The HUB

The HUB, or "Habitat and Utility Base", is the heart of the factory, as the first structure constructed by the engineer it becomes the base of operations. Initially only containing a Craft Bench and the HUB Terminal, it can be upgraded as the engineer progresses along the milestones in Tier 0. The completed HUB will contain 2 attached biomass burners, the M.A.M and a Dropship. The bedroom and the toilets seems to be merely decoration.

The HUB also functions as the engineers' respawn point and as their main progression tool, with the provided HUB Terminal allowing engineers to advance through several tiers of milestones (Tier 0 to Tier 6 are currently available in Early Access).

HUB Terminal
The HUB Terminal is the place where engineers select tier milestones, and turn in the materials required to complete active milestones. There are currently 7 tiers for the engineer to progress through: Tier 0 to Tier 6.


 * Continue reading: Milestones

Attached Biomass Burners
Engineer could build additional stand-alone Biomass Burners at Tier 0: HUB Upgrade 5.
 * 1) The first biomass burner is available at Tier 0: HUB Upgrade 2. Do take note the Power Pole is unlocked at Tier 0: HUB Upgrade 3 which allows multiple connections.
 * 2) The second biomass burner is available at Tier 0: HUB Upgrade 4.

M.A.M.
The M.A.M., or Molecular Analysis Machine is unlocked at Tier 0: Hub Upgrade 5. It is used to break down matter for analysis and send the data back to earth in order to complete research. The M.A.M. is added to the HUB after completing the Tier 0 milestone "Hub Upgrade 5". In multiplayer, the M.A.M. UI can only be accessed by 1 engineer at a time.


 * Continue reading: Research

Dropship
The Dropship is unlocked at Tier 0: Hub Upgrade 5. Right after it is unlocked, it will descends from the space and docks at The HUB. It will be launched into the space each time when a milestone is completed, and will return to the HUB after some time. During the launch, it is possible for an engineer to stand on it and be slingshot to a very high altitude, from which the engineer will be able to see the entire map. Deaths and game crashes have been reported. The dropship is able to fly through the foundations built above it, if any. The dropship does not appear to despawn while on Milestone cooldown. After completion of the launch animation, and prior to descending back down to the HUB, it is possible to see the dropship hovering distantly in the sky. During the day, it appears as a gray speck (see image below). At night, it is visible as a flickering light approximately the size of a star. It is unclear whether this is intentional (as a representation of the dropship "unloading" its cargo to an orbital FICSIT facility), or simply a graphical glitch. It is also unclear whether this is visible at every graphical setting (initially confirmed on Ultra settings).

Building and Relocation
The HUB is the first unlocked building and it must be built before other buildings become available. In a multiplayer game, all players share the same HUB. It relocated anytime if the engineer wishes to. Dismantling The HUB refunds it's resource:.

A rebuilt HUB will retain all upgrades, Milestones and MAM researches.

WARNING. Do not lose the HUB Parts which can be deleted if the player accidentally drags them to the 'delete' slot in the inventory. If the player with the HUB Parts falls into void it could cause the item to become impossible to retrieve.

Gallery
Die HUB Le HUB