AWESOME Sink

Experimental

The AWESOME Sink is a building that produces FICSIT Coupons for use in the AWESOME Shop by destroying items inserted into it, converting them into points based on their value or complexity, which in turn can be used to print mentioned Coupons. Each successive batch of Coupons get more expensive as more points are converted into it. Within a batch of 3 Coupons, the Coupon's price stay the same. As points are converted into Coupons, it reset back to zero.

Once at least one Coupon is generated, the option to print it is made available. As the 'Print' button is pressed, an animation is played where an Coupon comes out of the slot with the actual Coupon items. These coupons must be retrieved by dragging them into the inventory or using ( + ).

The Sink consumes items as fast as they're being supplied, thus it is recommended to connect it with the highest tier of Conveyor Belt available.

Multiple Sinks can be constructed. Accumulated points will be shared between all Sinks and can be printed from any. If all Sinks are deconstructed, the amount of points and accumulated Coupons is stored.

Items not allowed to sink
Some items cannot be fed into the AWESOME Sink, and will clog the input. It's advised to pick up these items or reconstruct the belt:
 * All equippable items (both hand and body slots), such as Beryl Nut, Paleberry, Xeno-Zapper and Factory Cart
 * Special items such as Power Slugs, Power Shards and Hard Drives.
 * Loot such as Alien Carapace and Alien Organs
 * Nuclear Waste, which will show a warning
 * S.A.M. Ore, likely a bug

Points per Coupon
Coupons increase in point cost as you acquire more. The first three coupons cost 1000 points. After that, the cost for the n-th coupon = (floor(n/3)²)*1000. In other words, if you imagine that each group of three coupons is numbered, the cost of a coupon is the coupon's group squared, x 1000.

History

 * Patch 0.3: Introduced