Patch 0.5.0.9

Intro
Hi Pioneers!

Here’s a big patch for a bunch of assorted issues with some nice sprinkles of QoL on top :)

If we somehow made things worse or new bugs popped up please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day and it helps us a lot

Hopefully this makes everyone’s experience with the latest update a lot better and thank you for your patience, we hope to make things even better for everyone.

See you all next time!, Thanks for playing our game <3

Bug fixes

 * Fixed crash when selecting Inverted Ramps (and added a bit of future proofing so it doesnt happen again)
 * Potential fix for a crash related to tireconfig deletion
 * Fixed Nobelisks being invisible when first equipping for Clients
 * Fixed a rare crash when accessing the Train Station UI as Client
 * Made text prompts on Quick Switch more consistent
 * Fixed the + and - buttons on the to-do list being highlighted by default when adding items to the list
 * Fixed Vehicle paths selected from the "All Vehicle Path" tab made by a different vehicle remaining selected when returning to the "Load Vehicle Path" tab
 * Fixed a crash in the vehicle system
 * Fixed ammo count issues for Clients
 * Fixed remaining issues with Fuel and Vehicles
 * Vehicle docking wait times are now saved
 * Fixed a bug where vehicles could get stuck docking until their inventories were full
 * Fixed broken Water Extractor Snapping (This time for real)
 * Fixed so patterns are no longer rotated based on foundation rotation (Double for real)
 * Another potential fix for some of the foliage not being able to be picked up/chainsawed in Northern Forest and Rocky Desert/Dune Desert
 * Fixed Pipeline Pump Mk.1 not playing sounds
 * Actually fixed invisible belts, lifts and pipes sometimes being invisible for Clients (Triple for real!!!)
 * Fixed so beams properly align their rotations with snapped foundations
 * Fixed beam connectors snapping to the sides of beams
 * Fixed issues with beams and pillar snapping
 * Fixed issues when upgrading buildings
 * Stackable Pipe and Hyper Tube supports now also properly increase cost in UI when zooping
 * Fixed Conveyor Lifts not properly snapping
 * Updated Large Billboard to line up with other signs when placed
 * Fixed a Conveyor Lift visual bug when snapping through Floor Holes
 * Fixed Signs being able to be placed on weird rotations on pillars
 * Fixed some general hologram placement logic
 * Fixed some Beam rotation issues and improved how Beam zooping determines direction

Quality of Life

 * Added "Misophonia Mode" under Audio Options, this will replace "munching" sounds with sounds not generated or connected to human interactions
 * You can now press F to manually dock a vehicle on a Truck Station
 * Added a volume slider for "Manual Mining" under Equipment Volume
 * Added tooltips to Vehicle station elements (Hover over)
 * Quite significantly increased network scalability options. This should help with excessive load times on larger saves and for players who have never modified their network settings. (Gameplay > Network Quality)
 * Improved feedback when purchasing an item on the AWESOME Shop
 * Added "Other" as a Category on the Signs Image Browser sub-menu, Added Emotes and CheckIt Icons to it
 * Added Emission Strength (Brightness) and Surface Finish (Matte, Glossy) settings to all Signs

Dedicated servers

 * Implemented a first revision of the Save Manager in the “Manage Saves” tab under Server Manager
 * Increased the beacon connection timeout to 30 seconds (Previous value was 5 seconds)