Map

The Map, once researched, allows pioneers to view areas of the world that they either have explored or scanned using Radar Towers. In a multiplayer game, the map is shared amongst all players.

Once researched, it can be accessed with or  button, and zoomed from 0.5x to 8x with the slider or mouse wheel. It can be dragged around with the mouse.

The pioneer or Radar Towers have to be positioned above the terrain to reveal it (for example, when traveling through a cave, the terrain above the cave is not revealed).

Unlocking
Before it is unlocked, the shortcut in the bottom right of the screen will appear as a blank window with no key displayed.

Note: Update 6 experimental version changes map to be unlocked with the MAM unlock in the HUB

Map icons
The following icons show up on the in-game map. Hovering over some reveals additional information:
 * Pioneers
 * Death crates
 * Vehicles (excluding Freight Cars)
 * The HUB (active milestone)
 * Space Elevator (Project Assembly phase and completion progress)
 * MAM (current research)
 * Beacons
 * Radar Towers
 * Resource nodes and Resource Wells' central nodes scanned within the past 25 seconds
 * Truck Stations (contents and loading mode)
 * Train Stations (power consumption)
 * Drone Ports (incoming and outcoming contents and Drone status)

The following does not show up on the in-game map:
 * Other player built structures not listed above
 * Power Slugs, artifacts, Crash Sites
 * Resource deposits
 * All creatures
 * Poison Gas
 * Cracked boulders

Map filter
Once available, a map filter menu in the map allows for the appearance of specific icons to be configured, separately for the map and the compass. Icons can be either shown or hidden on each. For Beacons, an extra configuration is available, where it is possible to make the Beacon only show on the compass when the pioneer is a certain distance away from it, indicated by a circle shown on the map.

Displaying player structures
The in-game map does not have the ability to display factory plans or any other player-placed buildings, only basic details are displayed. To be able to view the factory plan on the map, upload the save file to an online map instead.

History

 * Patch 0.3.4.15: Updated the in-game map with the latest changes (lakes appear correctly now)
 * Patch 0.3.1.0: Updated the in-game map so it contains the changes to the Dune Desert (side effect: this caused some lakes on the map to disappear)
 * Patch 0.2.1.9: Fixed that map filters don’t block the map when hidden
 * Patch 0.2.1.8: Added the ability to set view distance for beacons on the compass in the map
 * Patch 0.2.1.7:
 * Minor layout updates on map filter
 * Added a small open/close animation for the map filter window
 * Patch 0.2.1.5: Added base functionality for filtering the map and compass (still work in progress)
 * Patch 0.2.1.4: Added Train Stations and Truck Stations to the map
 * Patch 0.1.12: Players now get removed from the compass and map when they disconnect from the game
 * Patch 0.1.10: The map now opens centered on the player
 * Patch 0.1.9: Fixed a crash related to the map
 * Patch 0.1.8: Fixed some map-related crashes (on client and host)
 * Patch 0.1.7: Updated some map icons
 * Patch 0.1.5: The map is now unlockable through normal gameplay

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