Onboarding

"Objective-based introduction initialized. Welcome to: Onboarding."

- ADA

The Onboarding tutorial teaches basic game mechanics at the start of the game. After the engineer exits the drop-pod, they are asked by ADA to complete a series of objectives. In a multiplayer game, tutorial messages are shared. Only the host is required to complete the tutorial.

Objectives
All the objectives are listed below in order.


 * 1) Dismantle  the Drop-pod with the Build Gun.
 * 2) Open the Codex  then close it.
 * 3) Equip  the Xeno-Zapper.
 * 4) Use the Resource Scanner  to search and mine.
 * 5) Build  The HUB.
 * 6) Upgrade The HUB to level 1 unlock the Personal Storage Box and the Portable Miner among other things.
 * 7) Upgrade The HUB to level 2 unlock the Smelter and the first Biomass Burner among other things.
 * 8) Upgrade The HUB to level 3 to unlock the Constructor, Power Pole, and several other crafting components.
 * 9) Upgrade The HUB to level 4 to unlock Conveyor Belts and more.
 * 10) Upgrade The HUB to level 5 to unlock Miner Mk.1, an additional Biomass Burner among other things.
 * 11) Complete The HUB level 6 and get access to the FICSIT Freighter in addition to Biomass. You will also be able to build the Space Elevator after finishing this objective.

Further reading: Tier 0

History

 * Patch 0.3.4.12: Dismantle is now available before the Codex step
 * Patch 0.3.4.11: Codex step now has a voice-over and no longer blocks pick-up input
 * Patch 0.3.4.10:
 * Added an additional step highlighting the Codex
 * Reworked Hint text
 * Hints are now received as emails that can be looked up in the Codex
 * Patch 0.3.4.0: The button prompts now properly show the key bindings set by the player on the options menu
 * Patch 0.3:
 * Onboarding contents have been tweaked (to include the phrase "and pipelines" during the narration, added codex requirements)
 * Now can be skipped entirely when starting a game from the main menu, making all Tier 0 Milestones already unlocked
 * Patch 0.1:
 * Tweaked hints a little bit
 * Fixed that entering water during Onboarding resets the key restrictions
 * Tweaks to the Intro Sequence