Biomass Burner

"A factory needs power, and power needs a generator. In comes the biomass generator, cleaning up your lawn, and building a better world in one fell swoop!"

- Caterina Parks's assistant Steve

The Biomass Burner is a power generator building that generates power by burning various biomass items. These materials can be gathered from trees, shrubs, and most flora and fauna found in the world. Later these raw materials can be refined into Biomass and Solid Biofuel for higher fuel efficiency.

A standalone Biomass Burner produces 30 MW at 100% clock speed. The HUB has up to two different, smaller Biomass Burners attached to it, added by completing HUB Upgrades 1 and 5 respectively. These Biomass Burners only produce 20 MW, but also burn fuel 1.5 times slower.

The fuel consumption of Biomass Burners scales to power demand, unlike other generators. This also renders them unable to charge Power Storages.

Fuel consumption
Energy is given in MJ. 1 MJ provides 1 MW of power for one second or 30 MW of power (1 Biomass Burner at 100% load) for 0.033 seconds.

As with all other fuel-burning generators (until ), if power consumption is not 100%, the resource consumption is automatically lowered, that is, each item burns for a longer time.

Conversion
Most fuel types can be crafted into a higher tier fuel type, increasing their energy.
 * Input energy: Refers to the total energy of the items that go into one crafting process
 * Output energy: Refers to the total energy of the items that come out of one crafting process
 * Energy multiplier: How much energy is gained by crafting it into the next tier item.

This means it is always worth processing biomass items.

Semi-automation
Biomass Power can be semi-automated by automating the crafting of Biomass or Solid Biofuel, while the collection of Leaves or Woods and the refueling of Biomass Burners must be done manually.

Each Constructor crafting the following recipe can be used to sustain the following number of Biomass Burners: The values in brackets are limits due to the throughput of Mk.1 Conveyors.

Tips

 * The Biomass Burner, like all power generating buildings, behaves differently from other buildings when overclocked. See Clock Speed for more info.
 * Building more Biomass Burners than necessary means the fuel consumption will be split among all of them, therefore all of them will have to be refueled less frequently.

History

 * Patch 0.3.3.0:
 * Production time tooltip should now display correctly on Generators
 * Power Shards can now properly be inserted in Generators
 * Patch 0.2.1.13: Fixed issue with biomass burner not rendering at times
 * Patch 0.1.8: Biomass burners now show the correct name in their menu
 * Patch Closed Alpha 3: Moved Biomass Burner from Tier 1-1 to HUB Upgrade 5
 * Patch Closed Alpha 2: Generators now display their stats in the Generator Menu.