Zipline

Experimental

The Zipline is an early-game hand piece of equipment that can be used for navigating along Power Lines. While using it does not consume any power, it is necessary for the Power Line to be powered.

Equipment
While equipped a Zipline in hand slot, approach a Power Line, jump then click and hold  to use the Zipline to glide along the Power Line. The jump is optional as the itself will also cause the engineer to jump, but the Power Line must be within 2 meter range to do so. A forward motion will be given when attached to the Zipline, regardless if the engineer is originally stand still. It is not possible to change the direction or reversing while gliding. To let go, just release the, and a jump movement will be given automatically, allowing the engineer to potentially hop onto subsequent ziplines. It is possible to jump manually while gliding. As long as the is held while the engineer fall through the Power Line, the gliding can be resumed.

If multiple Power Lines are collinear such that the intermediate Power Poles are blocking the straight-line movement, use directional keys to move around the pole when receiving the jump movement from the Zipline.

Zipping down a diagonal Power Line will sped up and zipping up will slow down. It is not possible to zip along vertical Power Lines. Travelling below an overhang Power Line, such as installed below foundations (on a ceiling) is possible, however a jump motion will not be given after each zip (since the ceiling above is blocking), making chained zips impossible.

AWESOME Sink
Zipline can be sunk into the  for 5284 points.

Trivia
If the Power Line is save-edited such that it is much longer than the current max. 100 meters, the Zipline is still usable along its entire length. Up to 500 meters have been tested.

History

 * Patch 0.4.0.3: Increased Zipline speed and decreased speed reduction when zipping upwards
 * Patch 0.4.0.0: Introduced