Pipeline

ExperimentalThe Pipeline is used to transport fluids between structures in a similar manner to Conveyor Belts. It can transfer up to 300 m³ of fluid per minute. In order to climb vertically, a sufficient amount of pressure has to be reached. A 1 meter climb equals 1 pressure. Pipeline pressure can be increased using a Pipeline Pump.

The volume of each individual Pipeline segment is set by its length.

Fluids
The Pipeline can transport one of the following type of fluids below:
 * Water
 * Crude Oil
 * Heavy Oil Residue
 * Fuel
 * Turbofuel
 * Liquid Biofuel
 * Alumina Solution
 * Sulfuric Acid

Every Pipeline segment can only contain 1 type of fluid at a time.

Appearance
The Pipeline is a metal tube. As long as it has a sufficient straight segment, a Flow Indicator will appear at the middle of the segment, which is a set of 3 rings on a retractable rail. As fluid flows into the pipeline, the 1st and 3rd rings move away from the center proportional to the percentage of fluid content, with a colored window beneath displaying the type of fluid it is carrying. The pattern of the pulses also indicates the flow direction.

Flushing
The Pipeline contents can be emptied by interacting with a segment of it (default ) and then turning the flush lever in its UI.

There are 2 options:
 * If 'Pipe Segment' is chosen, only that segment is flushed.
 * If 'Entire Pipe Network' is chosen, all pipes connected to selected pipe are flushed.

Trivia

 * Pipelines were memed by the community since the start of the game.

History

 * Patch 0.3: Introduced