Resource node

Resource nodes are specific locations spread across the world where resource extractors (Miners and Oil Pump) can be placed to automate ore (or Crude Oil) harvesting, or for resources to be extracted manually by the Engineer. Three nearest resource nodes from the Engineer can be located with the Resource Scanner.

Nodes come in 3 purities, which affect how fast products are extracted (see below). Resource nodes are infinite, they cannot be depleted.

Accessing
Resource nodes will often have a chunk of ore on top of them, which must be cleared by hand before an automated miner can be placed. There are also often hostile creatures nearby to make accessing the node more difficult.

Some resource nodes, such as Caterium Ore, can be blocked by large round boulders with cracks on them. These boulders can be broken using a Nobelisk with the Nobelisk Detonator. These boulders block the placement of Miner buildings, but will not block the placement of Portable Miners.

Types
All ores have their own Resouce Clusters that are present all over the world. S.A.M. Ore nodes behave strangely, as they only produce ore in batches after the game is reloaded or after specific periods of time.

History

 * Patch 0.3: Crude Oil and Geyser resource nodes no longer state "(resource) can not be picked up". Node purity is no longer shown on Crude Oil nodes, an Oil Extractor has to be built to detect it.
 * Patch 2018-10-11: Initial design. Varies resource nodes were updated throughout Closed Alpha.