Talk:Clock speed

Comments after creating article
The equations might not be totally accurate. But I'm guessing that they are, and that any discrepancies are from rounding on production buildings, or floating point errors on power buildings. Also there might be a more succinct way to write the power buildings' equations, but I can't figure it out. A_marshall (talk) 13:48, 12 January 2019 (UTC)

Clockspeed naming
The game writes it as "clockspeed", should the article use that as well? A_marshall (talk) 13:48, 12 January 2019 (UTC)

Rounding on production buildings.
Did a test with a 15% clockspeed coal generator and a 110% clockspeed miner mk2. The generator, which doesn't seem to round power capacity currently, shows 11.619676 MW. The miner mk2 shows that it takes 11.6 MW, so it should work, but it doesn't. Doing 10 MW * (110/100)^1.6 gives 11.64738138, which is higher than the generator produces. This doesn't confirm the formula, but shows that a formula to calculate the values will be more useful than a lookup table based on what the game displays. This info should probably be added to the page in some way. A_marshall (talk) 13:48, 12 January 2019 (UTC) Since miner mk2 power usage changed in the newest patch, here's an updated example: 4% coal generator and 52% miner mk2. Generator says 4.203698 MW, miner says 4.2 MW and doesn't work. A_marshall (talk) 00:55, 2 February 2019 (UTC)

Full Numbers
I guess its more intuitive/easier if we just make a table where you can watch how many MW are used. Maybe we can find a multiplier and just wright it under/above the table for those who want to do maths.

If we want to have large tables to list this, they should be a separate page for each building, and it can be linked to from that building's page. Could also list some common values on each building's page for like 34/50/67/150/200/250.A_marshall (talk) 09:29, 26 January 2019 (UTC)

Calculating Power Required
It seems that the game uses the function "Clock Speed ^ 1.6 * Default Power Use" to calculate the power requirement, which, when rounded, matches perfectly. However, The constant 1.6 is so close to the golden ratio (1.618...), that they could/might have used that, but then the results do not match.

graph in wrong direction
The graph shown seems to be going the wrong direction. 142.169.78.215 22:29, 9 August 2019 (UTC)

Wrong Graph
The graph is wrong
 * I don't suppose you could be a little more specific than that? --Mr Pie 5 (talk) 18:03, 9 March 2020 (UTC)

Clock speed for power buildings
In the Terminology section there is a Clock_speed link. Should it link to "Clock speed for production buildings" or "Clock speed for power generators"? 31.13.191.74 13:40, 15 November 2020 (UTC)
 * Yeah it was meant to link to "Clock speed for power generators", it stopped working because the old heading actually used to be "Clock speed for power buildings". Fixed it. Ondar111 (talk) 14:06, 15 November 2020 (UTC)

Fuel Consumption Formulas
I get the idea behind the fuel consumption formulas, but they feel redundant with the ones that were already there. The clock speed from fuel consumption is just the clock speed from production rate but with variables to get the production rate, which could already be done without an extra formula. And we should probably have either fuel burn rate or fuel consumption rate, not both. And while fuel consumption rate is the more widely used number, that formula is very unwieldy. Lundurro (talk) 18:11, 8 June 2021 (UTC)

I overhauled it a bit with feedback from the wiki channel on discord. Hopefully clarified issues that led to wanting more formulas. An issue though I'm concerned about is whether to use ^(1/1.3) or the root form of it as it is now. The formatting for ^(1/1.3) leads to it being really small, but I'm worried about readers that might not know how to nth roots on calculators; whether on a scientific one with that function or a normal one by using ^(1/1.3) instead. Lundurro (talk) 20:45, 8 June 2021 (UTC)