Coal Generator

The Coal Generator is a building that generates Power by using and. It is the first fully automate-able power source the player has access to and also the first power source to use a mined resource. Additionally requires 45m³/min of Water to be inputted from Water Extractors through Pipelines. For Beginner's guide for setting up coal power, see the section below. (Old guide removed, please help to insert new guide below).

Generators per node
A single node can support the following number of Coal Generators operating at sustained peak capacity (decimal amounts of machines mean that the clock speed of the last machine needs to be adjusted for maximum efficiency):


 * Coal burn time is 4 seconds, which means that a single Coal Generator consumes 15 Coal/min.
 * Pipelines only have a capacity of 300 m³/min. Thus, when connecting Water Extractors to a line feeding 7 or more Coal Generators, Water inputs either need to be spaced out or be separated.
 * Alternatively, it is possible to underclock each Water Extractor to 75% and connect it to exactly 2 Coal Generators. Then, the amount of Water Extractors is half the amount of Coal Generators.


 * The Miner and Water Extractors consume power, so the actual power capacity is less.

Trivia

 * The Coal Generator, like all power generating buildings, behaves differently to other buildings when overclocked. See Clock Speed for more info.
 * The top part of the chimney is not inside the building collision box; it will stick through a foundation if the foundation is built 32 meters above it. (Note: in the Experimental version of Patch 0.3, this appears to have been fixed.)

History

 * Patch 0.3: Now requires Water to operate, appearance changed accordingly to include a Pipeline input.

Kohlekraftwerk Générateur de charbon