Nuclear Power Plant

The Nuclear Power Plant is a building that generates power using Nuclear Fuel Rods and Water, producing Nuclear Waste in the process.

It produces 2500 MW at 100% Clock speed for 300 seconds, therefore one Nuclear Fuel Rod provides 750.000 MJ. At 100% power utilization, the Nuclear Power Plant consumes 0.2 Nuclear Fuel Rods and 300 m of Water per minute, which disallows the power plant to sustain overclocked production due to the throughput limit of Pipelines, and produces 5 barrels of Waste per minute.

Nuclear Power Plants scale differently with overclocking than any other generator buildings.

Generators per node
A single normal Uranium node can support the following number of Nuclear Power Plants operating at peak capacity, without the use of alternate recipes: Here is a calculator to determine all the Raw Materials, Buildings Needed, Total Power and more on a spreadsheet. Alternate recipes are used. Nuclear Power Spreadsheet



Trivia

 * The old version shown in its teaser video had the nuclear reactor exposed to the outside. The fuel rods were operated by a robotic arm, which could occasionally drop the fuel rod to the cooling liquid under the reactor. The input was in the front and output in the back rather than right next to each other.
 * Prior to its official implementation, it was revealed that the design of the Nuclear Reactor/Power Plant has been changed.
 * When building on foundations, it is possible to remove 5 foundations at the center of its footprint and yet Nuclear Power Plant can be built on it without getting the 'Floor is too steep' warning, as long as each of its 'leg' sits on the foundation.

History

 * Patch 0.3.1.0: Now actually requires Water to operate
 * Patch 0.3: Now requires Water to operate, appearance changed accordingly to include a Pipeline input.
 * Patch 0.2.1.8: Tweaked LODs
 * Patch 0.2.1.1: Now produces Waste over time instead of just spitting them all out after a Fuel Rod is consumed
 * Patch 0.1.19: 'More work done on the Nuclear Power Plant'
 * Patch 0.1.17: No longer encroaches Foundations
 * Patch 0.1.16: Changed the mesh
 * Patch 0.1.14: Made available