Wire

Wire is the most basic product from Copper, alongside Copper Sheets. It is commonly used in power infrastructure.

Alternate recipes analysis
The following shows different ways to produce 1 Wire / second, or 60 / min:
 * Weighted Point is the weighted consumption rate which is calculated by: . The lower the better.
 * Energy per item can be used to measure how much power is consumed for the entire production chain. The lower the better.
 * Building space and building count are summed for all buildings, excluding belts, pipes, power poles, power lines and other logistic infrastructures. The lower the better.
 * Among multiple ways to produce each of the ingredient, the recipe with the lowest WP is chosen. See also:
 * Copper Ingot
 * Caterium Ingot
 * Iron Ingot

-"15 times more Wire for JUST some extra Caterium? Boy, sign me right up!" -"Too lazy to bring in Copper? Just cut it out entirely!" -"Caterium Wire's the name, speed's my game!"
 * If you have some Caterium Ingots to spare, Fused Wire can help you get more of that much needed Wire. Its also more compact and uses less power than a row of Constructors making Wire. If you need those Caterium Ingots elsewhere, consider a different recipe.
 * Should you need Wire but have no Copper Ingots available, Iron Wire can be used as a low-cost substitute. It produces Wire slower than the normal recipe, so you will need to build more Constructors.
 * Got no Copper AND no Iron nearby? Then Caterium Wire might be useful to you. Its not as efficient as the other recipes, but it produces a lot of wire very fast.

History

 * Patch 0.3.3.2: New icons for changed resources: Wire
 * Patch 0.3.3.0: Reworked & optimized several resources/parts: Wire

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