Factory Cart

The FICSIT Factory Cart™ (sometimes just Factory Cart or Golf Cart) is a vehicle used to transport Engineers within factories. Its special Grip Wheels ensure swift speedup and braking at the cost of insane drift on uneven surfaces (despite the description only claiming Foundation-the only grip, the wheels work on all engineer-built structures, such as buildings, Walkways, Conveyor Belts, Pipelines, etc.).

Unlike any other vehicle, it doesn't require any fuel. It has a single inventory slot and can be automated, as it disposes with self-driving and is normally detected by Truck Stations.

Siren
While riding, clicking will enable the siren. It will display an animation in which the riding engineer puts a siren onto the roof of the cart.

When getting out of the cart and getting back in, only the light will stay on (the siren won't be heard).

Trivia

 * When riding, the upper part of the door will never be fully closed and will stay folded down, dangling outside.
 * Engineers in Factory Cart are immune to fall damage and Radiation damage but not poison damage.
 * Truck Stations will load fuel into the cart, which depletes very quickly with no bonus. Its fuel slot cannot be accessed from its inventory.
 * When the Factory Cart is tipped, exit the car and interact with it to flip it back to an upright position.
 * Even when driving the Factory Cart in a straight line, it tends to turn right after some distance.
 * Driving backward in the cart is actually highly stable on rough terrain, though it tops out at only 25 km/h.
 * Sometimes when interacting with the Factory Cart, its UI title will display 'Puny Vroom'.
 * Occasionally when deploying the cart, it will say in a robotic voice "More than meets the eye."
 * It is called Golf Cart internally.

History

 * Patch 0.3.2.0:
 * Adjusted the speed to be slightly faster than the Blade Runners (previous speed was 40 km/h)
 * Now has a crafting time of 10
 * Patch 0.3.1.0:
 * Tweaked air control and collision
 * Now has correct interaction text
 * Can no longer be picked up when it is being driven
 * Fixed a FOV issue
 * Camera position no longer follows when the Cart flips
 * Now returns its inventory on Dismantle
 * Patch 0.3: Introduced