AWESOME Shop

The AWESOME Shop is a special building where generated from the AWESOME Sink can be spent to unlock blueprints or purchase parts for your factory. AWESOME is an acronym, which stands for "Anti-Waste Effort for Stress-Testing of Materials on Exoplanets".

There are two types of purchases:
 * One-time purchase: Blueprints for buildings and vehicles. Once purchased, they are infinitely re-usable, appearing in the build menu or crafting menus.
 * Repeatable purchases: For statues, equipment, and parts. Each time the purchase is made, N items are added to the 'Purchases' tab of the Shop which can be taken out later. The item quantity for each purchase bundle is indicated beside each item in the shop. 'Purchases' is located at the second tab of the Shop's UI.

Please do take note the order of the sold items and categories may be different between sessions as they are sorted based on unlock sequence. On this wiki page, categories and items within are sorted alphabetically.

Stock
For all tables below, 'Cost' refers to the quantity of Coupons required for one purchase. Player need to have sufficient Coupons in the inventory to make purchase.

It takes 1,813 Coupons to purchase every non-producible item in the AWESOME Shop, which would require 110,085,192,000 AWESOME points. This would take about 10 hours and 29 minutes at the current theoretical max awesome points per minute of 175,095,848.32 (see AWESOME Sink - Farming Points). However, it only takes 208 to unlock every unique crafting recipe, which equates to 163,289,500 AWESOME points.

Patch notes suggest further items will be added to the AWESOME shop in future releases.

Management
Can be purchased only once, grants blueprints.

Customizer

 * Note: Purchasing any pattern set also adds the Customizer function the removal of an applied pattern, which is shared among all pattern categories.

Equipment
Can be purchased more than once, grants items. For a selected item to become available, its recipe has to be unlocked first, except for the which is available from the beginning.

FICSIT Specials
Awards and Statues can be purchased more than once and grant items. Vehicles can be purchased only once and grant blueprints.
 * Cyber Wagon becomes available for purchase after feeding a single Coupon into the AWESOME Sink.
 * Golden FICSIT Factory Cart™ becomes available for purchase after feeding a single 'Employee Of The Planet' Cup into the AWESOME Sink.
 * Once Cassette Tapes are purchased, they will automatically be added to the Boom Box

Continue reading:
 * Statues
 * Vehicles

Foundations
Can be purchased only once, grants blueprints.

Organization
Can be purchased only once, grants blueprints.
 * The Medical Storage Box and Hazard Storage Box are just reskins of Personal Storage Box and they are all functionally same.
 * Signs cannot be purchased until Quartz Crystal has been researched.
 * Billboard Signs specifically cannot be purchased until Advanced Steel Production has been researched.

Parts
Can be purchased more than once, grants items. In order for a selected item to become available, its recipe has to be unlocked first. Buying certain high value parts then sink it may be useful to farm coupons up to their own break-even point. The gained coupons can then be used to skip some of the tier. For this to work, high-tier items from Crash Sites have to be looted, notably Computers and Heat Sinks. After sinking them, buy Alclads and Supercomputers to skip tier 7 and 8, then buy Turbomotors to kick start the Miner Mk3 process. Turbomotors are great to resell even in the very late game. Note that continuous purchasing items in the AWESOME Shop may not be worth it, as the point cost of each successive Coupon grows more expensive.

Walls
Can be purchased only once, grants blueprints.

Trivia

 * The text on the screens of the AWESOME Shop alternates between "AWESOME Shop", and "'The best store on the planet!"
 * All buildables together are 208 coupons as of U5
 * The shopping cart in the shop is persistent even if the Pioneer closes the shop's UI then re-open it. However the cart is not persistent in save-load, so after load the game Pioneer has to re-add item to shopping cart.

History

 * Patch 0.6.1.2
 * Added Concave walls to the existing tilted walls bundle
 * Added FICSIT Roof Corners to the shop
 * Patch 0.6.1.0:
 * Added Boom Box and various Cassette Tapes for purchase
 * Patch 0.6.0.10:
 * Added missing parts for purchase and adjusted some part purchase costs
 * Added "No Indicator" Pipelines for purchase
 * Fixed wrong category for Cooling System
 * Fixed wrong Circuit Board icon
 * Fixed some organization issues
 * Patch 0.5.0.12: Added Hyper Tube Floor Hole
 * Patch 0.5.0.0:
 * Schematics now use dependencies, which means that they are not available for purchase until the player has unlocked the right ingredients
 * Some Coupon cost changes
 * Reorganized the Shop and added the Architecture tab to make room for the new additions of:
 * Beams, Beam Connectors and Beam Supports
 * Tilted and Ramp Walls
 * Hex Frame and Full Frame Windows
 * New Frame Types
 * Reworked Pillars and added Small Pillars, Supports and the Concrete Pillar Material
 * Automated Gate
 * 1 meter Walls
 * Roofs
 * Catwalks
 * All Patterns
 * Signs
 * Concrete Material for Walls
 * Concrete, Asphalt, Grip Metal and Coated Concrete Material for Foundations
 * Tar, Streel and Glass Material for Roofs
 * Medical and Hazard skins for the Storage Box
 * Conveyor Lift and Pipeline floor holes
 * Golden FICSIT Factory Cart


 * Patch 0.4.0.4: Now can be rotated 45 degrees when placing instead of only 90 degrees
 * Patch 0.4.0.0: Added 'Employee of the Planet' Cup
 * Patch 0.3.2.0: Added Hyper Tube Wall Attachments, Curved Ramp & Quarter Pipe corner pieces, Inverted Ramp Corners and Double Ramps in all sizes
 * Patch 0.3.1.0:
 * Now immediately switches to the Purchases tab if something is purchased that will show up there
 * UI polish (color tweaking, small fixes)
 * Now displays the correct category on opening
 * Patch 0.3: Introduced