Onboarding

"Objective-based introduction initialized. Welcome to: Onboarding."

- ADA

The Onboarding tutorial teaches basic game mechanics at the start of the game. After the pioneer exits the drop-pod, they are asked by ADA to complete a series of objectives. In a multiplayer game, tutorial messages are shared. Only the host is required to complete the tutorial.

If Onboarding is skipped during the creation of a new game, the pioneer starts with these items in the inventory: 1x, 1x , 4x , 129x , 58x , 60x , 48x , 8x , 52x.

Objectives
All the objectives are listed below in order.
 * 1) Dismantle  the Drop-pod with the Build Gun. Then, press  to exit the Dismantle mode.
 * 2) Open the Codex  then close it.
 * 3) Equip  the Xeno-Zapper the close the inventory.
 * 4) Use the Resource Scanner (Hold  then release) to search and mine.
 * 5) Build  The HUB on the ground.
 * 6) Upgrade The HUB to level 1 to unlock the Personal Storage Box and the Portable Miner among other things.
 * 7) Upgrade The HUB to level 2 to unlock the Smelter and the first Biomass Burner among other things.
 * 8) Upgrade The HUB to level 3 to unlock the Constructor, Power Pole, and several other crafting components.
 * 9) Upgrade The HUB to level 4 to unlock Conveyor Belts and more.
 * 10) Upgrade The HUB to level 5 to unlock Miner Mk.1, an additional Biomass Burner among other things.
 * 11) Complete The HUB level 6 and get access to the FICSIT Freighter in addition to Biomass. The Space Elevator can now be built.

Further reading: Tier 0

Trivia

 * If Iron Ore is located then mined without using the Resource Scanner, that step will be ignored and ADA will inform to proceed to build The HUB.
 * If Iron Ore is not mined but is obtained anyway (such as using Command or mods), then this step will also be skipped.

History

 * Patch 0.3.4.12: Dismantle is now available before the Codex step
 * Patch 0.3.4.11: Codex step now has a voice-over and no longer blocks pick-up input
 * Patch 0.3.4.10:
 * Added an additional step highlighting the Codex
 * Reworked Hint text
 * Hints are now received as emails that can be looked up in the Codex
 * Patch 0.3.4.0: The button prompts now properly show the key bindings set by the player on the options menu
 * Patch 0.3:
 * Onboarding contents have been tweaked (to include the phrase "and pipelines" during the narration)
 * Now can be skipped entirely when starting a game from the main menu, making all Tier 0 Milestones already unlocked
 * Patch 0.1:
 * Tweaked hints a little bit
 * Fixed that entering the water during Onboarding resets the key restrictions
 * Tweaks to the Intro Sequence