World

Satisfactory takes place on a single World (or "Map"). The map is hand-crafted and features no procedural generation. The world is 30 km2 (or 5.4 km x 5.4 km). There are multiple different environments on the planet including deserts, forests, lakes, grass fields, mountains, caves, and strange alien terrain. The landscape of map cannot be deformed or changed in any way nor terraformed. There is no changing weather in the world, however there is a Day/Night cycle. Although some machines visibly emit smoke or smog, there is no concept of pollution.

The world also contains creatures for the engineer to encounter, some of which are hostile.

Starting areas
The player can choose one of three locations to start in: the grass fields, rocky desert, or northern forest.

Grass fields
A large area that is open and flat with frequent patches of biomass, making building easier but distances longer.

Rocky desert
A barren, medium-sized area bordering the sea which is mostly flat, with nicely balanced distances and building opportunities, but limited biomass.

Northern forest
A small but lush mountainous area surrounded by varied biomes, making building harder but biomass a common resource.

World loading
Regardless of where you are in the world and what parts of it are loaded, your factories and vehicles will continue to run.

Easter Eggs
Easter egg 1: HUB Terminal - After the HUB is upgraded to level 5 and the M.A.M. is added. Several terminals appear, one of which have a “friends list” open with well known supporters of Satisfactory and other people in the community on it. The other monitors also have small Easter eggs on them.

Easter egg 2: Lizard Doggo - A friendly alien fauna known as the “lizard doggo” can be pet and befriended in game. The lizard doggo has been a popular icon in the community since its appearance in the Satisfactory E3 trailer.