Refinery

"For info about the Oil Refinery in the Experimental branch of the game, see Oil Refinery below. Editors, DO NOT mix the info from Early Access and Experimental branches together."

The Oil Refinery refines into components such as, , and.

Crafting
The table below shows the crafting speed of an oil refinery at different clock speeds. Overclocking is possible up to 250% speed, at the cost of greatly increased power consumption.

Experimental
Experimental

The Refinery is used for crafting recipes involving fluids. Most notably, this includes recipes transforming into, , or , but it is also used as part of advanced production recipes, like refining  into  then into. It has one pipe and one conveyor each on input and output, allowing for the production and consumption of both liquids and solids.

The Refinery is noteworthy for producing byproducts as part of its process. For example, refining Crude Oil into Rubber produces, which must be dealt with else production of the primary output can be blocked.

The Refinery can also be used to package and un-package liquids into and out of an. This allows canisters to be returned to the original production point and reused.

History

 * Patch 0.3: Renamed to Refinery. Now is used refine other fluids besides Crude Oil. Added a Pipeline in/output.
 * Patch 0.1.5 (experimental)
 * Changed crafting cost from 2 Heavy Modular Frame, 5 Motor, and 20 Cable to 4 Heavy Modular Frame, 8 Motor, and 25 Cable
 * Changed length and width from 22x13m to 20x12m