Power Switch

Experimental

The Power Switch is a building that can be used to break or connect different power grids, which is useful for controlling power supply to different parts of a factory.

Usage
Connect one Power Line to the connector A on the left (the labels 'A' and 'B' can be seen physically on the switch) and the other at connector B on the right; the power flow is non-directional, but the connection letter determines which graph displays each power grid. The connection is split by default and can be connected by pulling down the lever. The green light at the top left, the displayed words, and the 'chain' icon at the middle indicate the connection is linked. As the switch only acts as a bridge, if there are any other connections joining the grids elsewhere, this switch will not separate them. Essentially, the Power Switch behaves the same as a Power Line.

The Indicator Light on top of the Power Switch currently does not mean anything. It is always white, despite not being related to overclocking.

Naming
To name a Power Switch, enable the naming by toggling the button at the top right in the UI. Key in the name and enter. You can use + and + in the text box. There is no limitation on the string length, but only the first 20 Characters will be displayed physically. Multiple Power Switches can share the same name without issue.

Power trip
If the Power Switch is off and one of the grids has power shortage, one of the following will happen: If the grid has no power production facilities, buildings on that grid will not function and there will be no trip, and will trip otherwise. The other power grid will continue to function as normal.

If the Power Switch is on and a non-tripped grid is linked with a tripped grid, the resultant combined grid will be tripped.

History

 * Patch 0.4.0.4: Now can be rotated 45 degrees when placing instead of only 90 degrees
 * Patch 0.4.0.0: Introduced