Multiplayer/History

This page serves as a categorized history section for the multiplayer page, due to the large amount of updates that have been released relating to multiplayer. These changes are categorized by the label they were given in the patch notes they were found in. For example, patch notes found in "Bug fixes" categories will be grouped together with the most recent update at the top of the list.

There have been updates to multiplayer that were not properly announced in patch notes, which means that an official time for when these changes were made cannot be found the majority of the time. These updates will be categorized in the place that best suits what they did to the game, and will have a date included based on when the update is presumed to have been added into the game.

Bug fixes

 * Patch 0.1.8: Client players can now sort the inventory in various storages
 * Patch 0.1.7: Unpossessed Player Characters that are killed or already dead now spawn Death Crates
 * Patch 0.101: Likely fixed the issue with Sending Game Data that blocked multiplayer
 * Patch 0.1:
 * Fixed desync issues in multiplayer when dismantling wires connected to poles
 * Fixed desync issues on landing pads that caused stutters
 * Fixed client health not regenerating

Crashes and connection

 * Patch 0.1.8: Fixed some Map related crashes (on client and host)
 * Patch 0.101:
 * Likely fixed some Replication Graph crashes (multiplayer crashes)
 * Fixed several double click construction crashes on client
 * Fixed saves that were created while playing offline not being joinable by other players

Crossplay and platforms

 * Patch 0.3.5:
 * Introduced crossplay across Steam and Epic
 * Fixed some session connection issues
 * Multiplayer information in the Manage Session UI now has the same styling as in other multiplayer related menus

Gameplay

 * Patch 0.1:
 * Rebar Gun projectiles now ragdoll and launch players
 * Added ability to hit players with the Xeno-Zapper etc

Various updates

 * Patch Closed Alpha 5.3: Re-implemented multiplayer with functioning invites for Friends-Only and Private game sessions.
 * (Unknown patch before Patch 2018-10-11): Introduced