Hypertube

Experimental A Hyper Tube is a pipe-like transport system used to quickly transport Engineers over long distances. A Hyper Tube Entrance is required for entry, but not for exit, where a Hyper Tube Support suffices. Hyper Tubes aren't directional and can be entered from both ends if the Entrance is placed on both ends.

Engineers can change the travel direction during the mid-flight by pressing the directional key. No tube junction or crossing is allowed. If the tube is built through terrain or trees, the Engineer inside will be able to clip through. Travel speed is affected by whether the direction is sloped upwards or downwards, and also by the amount of sharp turns.

The Hyper Tube has 4 construction modes: Default, Conveyor 2D, Noodle and Vertical. It does *not* transmit power and all Entrances have to be powered on each end.

History

 * Patch 0.3: Introduced