Head lift




 * Fluids have a Head Lift that dictates how far upwards they can travel in Pipelines. In short terms, a 1m rise requires a Head Lift of 1m, a rise of 10m requires a Head Lift of 10m and so on.
 * The Head Lift's lowest point is measured at the geometrical center of a pipeline pump or the pipe connector of a fluid outputting building. Fluid Buffers are the only excption, with their Head Lift being measured upwards from the bottom of the building.
 * ,, and  provide recommended head lift of 10 meters + 2 meters beyond limit. Pipeline Pumps output at a "Recommmended Max Head Lift" of 20m + 2m beyond limit, thereby having a theoretical maximum Head Lift of 22m, yet practically the limit is at around 23m, after which flow rate will drop sharply and reach 0 m³/min at around 23.3m.
 * Note that the applied Head Lift is not accumulative, it is therefore necessary to space out the pumps evenly if the rise exceeds 20m and that the maximum Head Lift shown in the Pumps UI is 22m.

Head lift exploit
Pipeline pumps, if used in large quantity, can be a burden to the Power grid, thus innovative solution is highly desirable to minimize the power usage. If multiple fluid sources connected to a single or multiple pipelines with different head lifts, then the highest head lift among them will be applied to the entire connected network. This makes head lift exploits possible, provided water bodies at different heights are in close proximity such as near the waterfalls.
 * To do so, first construct as many water extractors at the lower water body as you need.
 * Build a floating factory above the lower extractors, but not more than 10 meters higher than the upper water level. Connect the pipes between the factory needing the water and those extractors.
 * Construct 1 water extractor at the upper water body. Extend a water pipe down the waterfall and to connect this extractor to all the other pipes at the lower part.
 * All the pipes will then share the head lift of the highest water extractor.
 * For this setup, Pipeline Pump is not required at all.
 * If a waterfall is not available, a priming pipe can be built by applying an upward pipe boosted by pipeline pumps until a high point, then return downward and connect to multiple lower pipes to share its head lift among them.

A Fluid Freight Platform does not generate opposing head lift when being filled up, and thus a fluid source can easily fully fill it up as long as the pipe inlet level of the Fluid Platform is within the source's head lift. As such it is advised to always use its lower pipe inlet first, followed by the upper inlet if the input rate higher than 300 is desired.

A Fluid Freight Platform has a temporary head lift of up to 39.2 meters. Take note this is a one-time effect, as it will stop outputting the fluid if the head lift is ever exceeded, and even if the head lift drops below 39.2 meters afterward.

Its sustainable head lift is 10 meters, measured from the platform's base. The generated head lift does not depend on its remaining fluid content, this means it can easily empty itself to Fluid Buffers located at the same level.

A Fluid Platform has the ability to output fluid regardless if it is powered and whether if it is set to load or unload.

A Water Extractor has a recommended head lift of 10 meters. It can still output water up to 12 meters maximum head lift, with slightly reduced flow. As it lacks a head lift gauge, the only way to check its head lift is by interacting with Pipelines to check if the water is flowing.