Biomass

Biomass is a fuel item produced from various forms of biomass items such as Leaves, Wood or Alien Carapaces. It is used to fuel the Biomass Burner and vehicles. It provides significantly more fuel value than Leaves but less than Solid Biofuel. It is also building material for U-Jelly Landing Pads.

For conversion rate and energy multiplier, see Biomass_Burner

Trivia
Over-harvest of biomass in the game has significant impact on the game performance, and more noticeable on client side. Biomass can be refer to any trees chopped down, any flower or bushes picked up, including small rocks and stones that can be destroyed. The game stores the complete map including all trees and others as the "default" state. For every single entity removed from the environment, the game has to save the additional information for that removal.

For example, if 100 trees are chopped down, then the map state will be stated as "Default map with all trees + tree 1 chopped down + tree 2 chopped down + ... + tree 100 chopped down".

For client side, ghost trees can often be seen, because the default map is loaded first, and the data with tree removal can take some time to load. And for client side, the stats of environment is not updated until the client interact with it.

History

 * Patch 0.3.2.0: Minor switch in the Alien Organisms research tree, the second research now consistently unlocks Biomass recipes
 * Patch 0.1.5: Fabric recipe now requires Biomass instead of Leaves
 * Patch Closed Alpha 3: Updated Biomass description to show that it is more energy-efficient than unprocessed resources
 * Patch Closed Alpha 2.1: Increased wood, biomass, and biofuel energy by roughly 30%
 * Patch 2018-10-17: Biomass overhaul