Solid items have a defined stack size. Within the stack size, items of the same kind are usually grouped into a single slot and are treated like a single item in pioneer's or building's inventory. If the defined stack size is exceeded, items are put into a new slot as long as there is at least one empty slot.
- Most production buildings have only 1 slot for each kind of input and output items. If any of the the output stack is full, the building will pause until the slot is not full.
- Storages and vehicles generally have multiple slots to store large amount of items.
- Dropped items always attempt to group in stacks.
- Most equipment do not stack - they have stack size of 1.
- The stack size of solid items can be 1, 50, 100, 200, or 500.
Fluids do not have a defined stack size under normal circumstances - they must be contained in a pipeline. Its packaged form, however, can be stacked like other solid items.
- In many fluid-related buildings such as a Refinery, they are limits to the buildings input and output fluid slot, measured in m3.
- Certain glitches allow the fluid to be contained in slots, such as when dismantling a Freight Car loaded with fluid.
Splitting stack[]
In the inventory window Tab ↹, -Click to split a stack into halves. -Hold on the stack enables custom splitting, use the slider or manual input the desired number of items to split into seperate slots.
NOTE: At least one empty slot is required to split stacks.
Subcategories
This category has the following 5 subcategories, out of 5 total.
I
- Items stack to 1 (17 P)
- Items stack to 100 (51 P)
- Items stack to 200 (29 P)
- Items stack to 50 (37 P)
- Items stack to 500 (14 P)