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Customizer advertisement as seen on https://www.customizer-4-lyfe.com/

The Customizer is a Build Gun mode (default key X) used for customizing the material (or texture), color and patterns of buildings and vehicles. The Customizer can also be accessed by clicking the 'Customizer' tab in the build menu.

Colors[]

There are a total of 20 color swatches available. Each swatch consists of a primary and a secondary color which can be edited. Doing so will also update all objects which use that swatch, except for the custom swatch.

Default[]

Name Icon Primary Secondary Default Active Swatches
FICSIT Factory Swatch
16, 0.93, 0.95
(25, 70, 98)
250, 149, 73 #FA9549 232, 0.57, 0.26
(230, 32, 54)
95, 102, 140 #5F668C Standard
Vehicles
FICSIT Foundation Swatch
0, 0, 0.11
(0, 0, 36)
93, 93, 93 #5D5D5D 0, 0, 0.19
(0, 0, 47)
120, 120, 120 #787878 Ficsit Foundation
Concrete Structure Swatch
0, 0, 1
(0, 0, 100)
255, 255, 255 #FFFFFF 16, 0.93, 0.95
(25, 70, 98)
250, 149, 73 #FA9549 Concrete Foundation
Coated Concrete Foundation
Concrete Wall
Pipeline Swatch
16, 0.93, 0,96
(26, 71, 98)
250, 149, 73 #FA9549 304, 1, 1
(302, 100, 100)
255, 0, 247 #FF00F7 Pipes

Custom[]

Unlike other color swatches, the custom swatch is "consequence-free", meaning that structures painted with it will not change if the custom swatch is changed.

Regular[]

Icon Primary Secondary
211, 0.77, 0.65
(205, 0.49, 0.83)
108, 168, 212 #6CA8D4 36, 0.64, 0.34
(39, 0.37, 0.61)
157, 137, 98 #9D8962
11, 0.91, 0.8
(18, 0.66, 0.90)
232, 125, 77 #E87D4D 234, 0.20, 0.38
(232, 0.09, 0.65)
150, 152, 166 #9698A6
236, 0.32, 0.18
(234, 0.16, 0.46)
99, 101, 119 #636577 147, 0.34, 0.36
(150, 0.17, 0.63)
134, 162, 148 #86A294
221, 0.08, 0.81
(220, 0.03, 0.91)
224, 227, 233 #E0E3E9 232, 0.57, 0.26
(230, 0.32, 0.54)
95, 102, 140 #5F668C
91, 0.61, 0.73
(87, 0.34, 0.87)
187, 222, 146 #BBDE92 232, 0.57, 0.26
(230, 0.32, 0.54)
95, 102, 140 #5F668C
319, 0.65, 1.00
(315, 0.37, 1.00)
255, 160, 231 #FFA0E7 232, 0.57, 0.26
(230, 0.32, 0.54)
95, 102, 140 #5F668C
176, 0.48, 0.87
(176, 0.25, 0.94)
179, 214, 237 #B3F1ED 232, 0.58, 0.26
(229, 0.33, 0.54)
93, 101, 139 #5D658B
35, 0.79, 0.49
(40, 0.51, 0.72)
186, 155, 90 #BA9B5A 180, 0.06, 0.35
(180, 0.02, 0.62)
155, 159, 159 #9B9F9F
35, 0.29, 0.96
(36, 0.13, 0.98)
251, 237, 216 #FBEDD8 232, 0.58, 0.26
(229, 0.33, 0.54)
93, 101, 139 #5D658B
263, 0.66, 0.98
(268, 0.38, 0.99)
201, 155, 253 #C99BFD 232, 0.58, 0.26
(229, 0.33, 0.54)
93, 101, 139 #5D658B
159, 0.69, 0.64
(162, 0.40, 0.82)
124, 210, 185 #7CD2B9 232, 0.58, 0.26
(229, 0.33, 0.54)
93, 101, 139 #5D658B
52, 0.65, 0.93
(53, 0.37, 0.96)
247, 237, 154 #F7ED9A 232, 0.58, 0.26
(229, 0.33, 0.54)
93, 101, 139 #5D658B
65, 0.14, 0.31
(65, 0.06, 0.59)
150, 151, 141 #96978D 232, 0.58, 0.26
(229, 0.33, 0.54)
93, 101, 139 #5D658B
309, 0.79, 0.47
(306, 0.51, 0.71)
183, 88, 173 #B758AD 232, 0.58, 0.26
(229, 0.33, 0.54)
93, 101, 139 #5D658B
0, 0, 0.22
(00, 0.00, 0.50)
130, 130, 130 #828282 235, 0.10, 0.87
(230, 0.04, 0.94)
229, 231, 241 #E5E7F1

Editing swatch colors[]

To edit a color swatch, hover over the icon and click 'Edit' at the bottom of it. A 'Select color' window pops out, showing the primary (top) color and the secondary (bottom) color. Use the sliders to edit each color. Or, by clicking on the numbers on the right, a number can be manually entered. Here, a custom-defined HSV color space is used, which is different from the common HSV color space.

A modified color can be saved by clicking the 'save' icon near the bottom right, and a custom preset name can be entered. To restore a particular color swatch, click 'Load Preset' at the bottom middle.

To use a swatch, simply click on it. Alternatively, swatches can be bound to hotbars just like buildings from the build menu. After selecting a swatch, the player will be prompted to paint the target objects.

Selecting active swatches[]

Default active swatches can be overridden by right-clicking a swatch and selecting which object types should by default have that swatch applied. This will not retroactively apply the selected swatch to the objects of the selected type, but will set it as the default for newly created objects of that type. For example if Swatch 1 is right-clicked and 'Ficsit Foundation' is ticked, any foundations built from that point will have Swatch 1 applied.

Materials[]

Certain architecture buildings can be retextured by changing their material. Attempting to apply a material that is already in use, or onto an incompatible building, will display an 'Invalid customization target' error.

Foundation Materials[]

Name Unlocked at Prerequisites
FICSIT Foundation Always available Tier 1 - Base Building
Concrete Foundation AWESOME Shop - Concrete Foundations Material Tier 1 - Base Building
Grip Metal Foundation AWESOME Shop - Grip Metal Foundation Material Tier 1 - Base Building
Tier 3 - Basic Steel Production
Coated Concrete Foundation AWESOME Shop - Coated Concrete Foundation Material Tier 1 - Base Building
Tier 5 - Oil Processing
Asphalt Foundation AWESOME Shop - Asphalt Foundation Material Tier 1 - Base Building
Tier 3 - Vehicular Transport

Wall Materials[]

Name Unlocked at Prerequisites
FICSIT Wall Always available Tier 1 - Base Building
Concrete Wall AWESOME Shop - Concrete Wall Material Tier 1 - Base Building
Steel Wall AWESOME Shop - Steel Wall Material Tier 1 - Base Building
Tier 3 - Basic Steel Production

Roof Materials[]

Name Unlocked at Prerequisites
FICSIT Roof Always available AWESOME Shop - FICSIT Roofs
Tar Roof AWESOME Shop - Tar Roof Material AWESOME Shop - FICSIT Roofs
Glass Roof AWESOME Shop - Glass Roof Material AWESOME Shop - FICSIT Roofs
Quartz Research - Silica
Metal Roof AWESOME Shop - Steel Roof Material AWESOME Shop - FICSIT Roofs
Tier 3 - Basic Steel Production

Patterns[]

Patterns can be applied to Foundations. Each single foundation can only have 1 pattern applied to its center. The color of the applied pattern follows the secondary color of the foundation's swatch. Patterns can be rotated with mouse wheel Middle prior applying. To remove a pattern, choose 'Pattern Removal'.

Applying a different pattern will replace the existing pattern, including the same pattern with different rotation. Applying a same pattern with same rotation will display the 'Customization already applied' error since nothing is changed.

Valid targets[]

All Foundations, Invert Foundations, Ramps, Double Ramps, Corner Ramps, Inverted Corner Ramps, Quarter Pipes and Inverted Quarter Pipes, and Roofs can be patterned, and not others. Among the valid targets, patterns applied to glass and frame Foundations, Roofs, Quarter Pipes and Inverted Quarter Pipes will not be visible.

Applying a new material to a patterned Foundation also rotates the pattern by rotating the material before applying it.

Arrows[]

Icons[]

Lines[]

Numbers[]

Paths[]

Zones[]

Trivia[]

History[]

  • Patch 0.6.0.10: Fixed Customizer UI displaying N/A for active material customization in some scenarios
  • Patch 0.5.0.13: Fixed Power Lines being able to be selected as a Customizer target which would then result in them looking weird when a colour swatch was applied
  • Patch 0.5.0.12: Introduced Asphalt Foundation Material
  • Patch 0.5.0.10: Fixed the search function not working properly
  • Patch 0.5.0.6: Fixed Customizer shortcuts being wiped from Hotbars in offline saves
  • Patch 0.5.0.2: Fixed clients not being able to save or remove color presets
  • Patch 0.5.0.0: Introduced, replacing the Color Gun (this includes swatches, patters and materials)

References[]


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