Indicator Lights are tube lights situated on electricity-powered and generator buildings that reflect the building's operating state. There are four total operating states they can display.
Power consumers or generators that lack Indicator Lights are:
Some buildings have non-standard ways of displaying their state:
- AWESOME Sink has numerous light fixtures that light up whenever the Sink is in operation
- Freight Platform and Fluid Freight Platform have an icon on both sides of the crane, which light up when the platform is properly connected to a Train Station
- Power Storage has a charge indicator on its side
The Radar Tower has three Indicator Lights, the only building to have multiple. All lights display the same color.
States[]
Color | Meaning | Cause | |
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No Connection |
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No Power | |||
Standby |
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Working |
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Overclocked |
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Notes[]
- Production buildings refers to buildings with configurable recipes
- The "overclocked" state appears white on high gamma values and light blue on low gamma values
Trivia[]
- Indicator Lights were not named until the 0.5.0.2 patch notes, where they were named "Building Status Indicator Lights". 0.5.0.10 patch notes refer to them as "Status Indicator".
- There is an "indigo blue" state which only appeared on unfinished or improperly implemented buildings.
Gallery[]
Constructors with the red, yellow, green and white/blue Indicator Lights
History[]
- Patch 0.7.0.0?: Introduced unlit state for missing Power Line/no recipe configuration (not in patch notes)
- Patch 0.5.0.10: Fixed Fuel Generator Status Indicator being offset
- Patch 0.5.0.2: Fixed Building Status Indicator Lights not working
- Patch 0.5.0.0: Indicator Lights no longer work, appearing to be turned off (bug)
- Patch 0.3.4.0: Red and yellow states no longer blink
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