Satisfactory Wiki
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{{Infobox simple|image=Map Icon.png|researchTier=[[Quartz Research]] - Frequency Mapping}}[[File:Map.jpg|thumb|400px|The in-game map, as of [[Patch 0.3.4.15]]]]
{{Stub}}
 
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The '''Map''', <u>once researched</u>, allows [[pioneer]]s to view areas of the [[world]] that they either have explored or scanned using [[Radar Tower|Radar Towers]]. In a [[multiplayer]] game, the map is shared amongst all players.
[[File:Map.jpg|thumb|400px|The ingame minimap, as added in [[patch 0.1.6]]]]
 
The '''Map''' allows the [[engineer]] to view areas of the [[world]] that they have explored. The Map is unlocked at [[Milestones#Tier 4|Tier 4 Milestone: Explorer]]. Note: the Explorer item will not be available until you successfully analyze [[Raw Quartz|raw quartz]] in the [[MAM]]. It can be accessed by pressing {{Key|Z}} or by clicking the R3 button on a controller. Markers for the [[HUB]], engineer location, vehicle location, death locations, [[Beacon]]s, and [[Ping]]s will also show up. The Map can be zoomed between 0.5x and 8x magnification. The unexplored map will be displayed as the black region. Move to the unexplored area to reveal it, or by building [[Radar Tower]]s.
 
   
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Once researched, it can be accessed with {{Key|Z}} or {{Key|xbox|Right Stick}} button, and zoomed from 0.5x to 8x with the slider or mouse wheel. It can be dragged around with the mouse.
== Map Icons ==
 
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The following icons shows up on the in-game map:
 
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The pioneer or Radar Towers have to be positioned above the terrain to reveal it (for example, when traveling through a [[cave]], the terrain above the cave is not revealed).
* Players
 
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* Player's crate / Loot box
 
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== Unlocking ==
* Vehicles
 
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{{MAMunlock|name=[[File:Map Icon.png|20x20px|link=Map]] '''Map'''|chain=Quartz|ingredient1=Crystal Oscillator|quantity1=10|ingredient2=Beacon|quantity2=10}}
* [[The HUB]], when clicked, will show active milestone
 
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Before it is unlocked, the shortcut in the bottom right of the screen will appear as a blank window with no key displayed.
* [[Space Elevator]], when clicked, will show current delivery progress
 
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[[File:Biome Map.jpg|thumb|Biome Map]][[File:Full Depth Colorized Isometric Rendered Grid Map.png|thumb|Isometric Rendered Grid Map, Artist: Reddit user "PhotocytePC" Derivative work of reddit "Jcpo23"]]
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== Map icons ==
 
The following icons show up on the in-game map. Hovering over some reveals additional information:
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* Pioneers
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* Death [[crate]]s
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* [[Vehicles]] (excluding [[Freight Car|Freight Cars]])
 
* [[The HUB]] (active [[Milestones|milestone]])
 
* [[Space Elevator]] (Project Assembly phase and completion progress)
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* [[MAM]] (current research)
 
* [[Beacon]]s
 
* [[Beacon]]s
* [[Radar Tower]] and revealed area
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* [[Radar Tower]]s
* Resources nodes scanned within the past 25 seconds
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* [[Resource node]]s and [[Resource Well]]s' central nodes scanned within the past 25 seconds
* [[Truck Station]]s and [[Train Station]]s
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* [[Truck Station]]s (contents and loading mode)
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* [[Train Station]]s (power consumption)
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* [[Drone Port]]s (incoming and outcoming contents and [[Drone]] status)
   
The following do not show up on the in-game map:
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The following does <u>not</u> show up on the in-game map:
* Player built structures
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* Other player built structures not listed above
* Power slugs, artifacts, hard drives
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* [[Power Slug]]s, artifacts, [[Crash Site|Crash Sites]]
 
* Resource deposits
 
* Resource deposits
 
* All creatures
 
* All creatures
* Poison gas area
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* [[Poison Gas]]
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* [[Cracked boulder]]s
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=== Map filter ===
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Once available, a map filter menu in the map allows for the appearance of specific icons to be configured, separately for the map and the [[compass]]. Icons can be either shown or hidden on each. For Beacons, an extra configuration is available, where it is possible to make the Beacon only show on the compass when the pioneer is a certain distance away from it, indicated by a circle shown on the map.
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=== Displaying player structures ===
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The in-game map does not have the ability to display factory plans or any other player-placed buildings, only basic details are displayed. To be able to view the factory plan on the map, upload the [[save file]] to an [[Online tools|online map]] instead.
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== See also ==
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* [[World]]
   
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
File:Map UI.png|The map in the experimental build, displaying the non-complete map with unexplored areas.
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File:Map border.jpg|The boundary of the map before the pioneer starts taking [[damage]].
File:Topographic Map.jpg|The map as it appeared during the [[alpha]].
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File:Rendered Map old.png|The old version of the rendered map.
File:Rendered Map.png|A rendered version of the game world.
 
 
</gallery>
 
</gallery>
   
== External links ==
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== History ==
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* [[Patch 0.3.4.15]]: Updated the in-game map with the latest changes (lakes appear correctly now)
* https://satisfactory-calculator.com/en/interactive-map: This interactive map allows you to display your factory plan and analyze your factory output, etc. Calculator included.
 
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* [[Patch 0.3.1.0]]: Updated the in-game map so it contains the changes to the Dune Desert (side effect: this caused some lakes on the map to disappear)
* https://www.satisfactorymap.com: This map allows you to customize the legends to your preference.
 
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* [[Patch 0.2.1.9]]: Fixed that map filters don’t block the map when hidden
Both of the online maps above allows you to upload your save file to analyze the map.
 
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* [[Patch 0.2.1.8]]: Added the ability to set view distance for beacons on the compass in the map
{{EngineerNav}}
 
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* [[Patch 0.2.1.7 (Experimental)|Patch 0.2.1.7]]:
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** Minor layout updates on map filter
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** Added a small open/close animation for the map filter window
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* [[Patch 0.2.1.5]]: Added base functionality for filtering the map and compass (still work in progress)
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* [[Patch 0.2.1.4]]: Added Train Stations and Truck Stations to the map
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* [[Patch 0.1.12]]: Players now get removed from the compass and map when they disconnect from the game
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* [[Patch 0.1.10]]: The map now opens centered on the player
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* [[Patch 0.1.9]]: Fixed a crash related to the map
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* [[Patch 0.1.8]]: Fixed some map-related crashes (on client and host)
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* [[Patch 0.1.7]]: Updated some map icons
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* [[Patch 0.1.5]]: The map is now unlockable through normal gameplay
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{{PioneerNav}}
 
{{WorldNav}}
 
{{WorldNav}}
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[[de:Karte]]
 
[[de:Karte]]
 
[[fr:Carte]]
 
[[fr:Carte]]
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[[Category:Gameplay mechanics]]

Revision as of 10:21, 9 July 2021

Map

The in-game map, as of Patch 0.3.4.15

The Map, once researched, allows pioneers to view areas of the world that they either have explored or scanned using Radar Towers. In a multiplayer game, the map is shared amongst all players.

Once researched, it can be accessed with Z or Right Stick button, and zoomed from 0.5x to 8x with the slider or mouse wheel. It can be dragged around with the mouse.

The pioneer or Radar Towers have to be positioned above the terrain to reveal it (for example, when traveling through a cave, the terrain above the cave is not revealed).

Unlocking

Map Icon Map is unlocked via the Quartz Research chain in the MAM MAM using:
Crystal Oscillator
10
Beacon
10

Before it is unlocked, the shortcut in the bottom right of the screen will appear as a blank window with no key displayed.

Biome Map

Biome Map

Full Depth Colorized Isometric Rendered Grid Map

Isometric Rendered Grid Map, Artist: Reddit user "PhotocytePC" Derivative work of reddit "Jcpo23"

Map icons

The following icons show up on the in-game map. Hovering over some reveals additional information:

The following does not show up on the in-game map:

Map filter

Once available, a map filter menu in the map allows for the appearance of specific icons to be configured, separately for the map and the compass. Icons can be either shown or hidden on each. For Beacons, an extra configuration is available, where it is possible to make the Beacon only show on the compass when the pioneer is a certain distance away from it, indicated by a circle shown on the map.

Displaying player structures

The in-game map does not have the ability to display factory plans or any other player-placed buildings, only basic details are displayed. To be able to view the factory plan on the map, upload the save file to an online map instead.

See also

Gallery

History

  • Patch 0.3.4.15: Updated the in-game map with the latest changes (lakes appear correctly now)
  • Patch 0.3.1.0: Updated the in-game map so it contains the changes to the Dune Desert (side effect: this caused some lakes on the map to disappear)
  • Patch 0.2.1.9: Fixed that map filters don’t block the map when hidden
  • Patch 0.2.1.8: Added the ability to set view distance for beacons on the compass in the map
  • Patch 0.2.1.7:
    • Minor layout updates on map filter
    • Added a small open/close animation for the map filter window
  • Patch 0.2.1.5: Added base functionality for filtering the map and compass (still work in progress)
  • Patch 0.2.1.4: Added Train Stations and Truck Stations to the map
  • Patch 0.1.12: Players now get removed from the compass and map when they disconnect from the game
  • Patch 0.1.10: The map now opens centered on the player
  • Patch 0.1.9: Fixed a crash related to the map
  • Patch 0.1.8: Fixed some map-related crashes (on client and host)
  • Patch 0.1.7: Updated some map icons
  • Patch 0.1.5: The map is now unlockable through normal gameplay