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Patch Notes: Early Access (EXPERIMENTAL) - v0.2.1.11 – Build 103023. This patch was released on August 9, 2019.

The original post can be viewed on Satisfactory's Discord and Reddit.

Intro[]

Hi Pioneers!

Experimental is getting another small update today. It’s mostly bug fixes and some optimisations we want to try out an some minor gameplay/UI additions.

Let us know what you think of these additions and hope you all have a great weekend! <3

Bug fixes[]

  • Train names should now be saved correctly (also for clients)
  • Names should show up on the Compass again
  • Trains should now be properly shown on the Compass
  • Hovering over Conveyor Belts in Dismantle Mode won’t change their Belt to Mk.1 anymore
  • Fixed an issue where some players would get no colour assigned to them in multiplayer ​

UI[]

  • Little overhaul of the Photo Mode UI, including a rule of thirds overlay Increased font size on the Power Graph

Factory[]

  • Added “Any Undefined” rule for the Smart & Programmable Splitter, which only sends items through that are not defined to go to any other output ​

World[]

  • Fixes, tweaks and optimisation for some foliage assets (Grass, Licuala Palm Tree, Blue Palm, Cat Palm, Yellow Field Flower) ​

Optimisation[]

  • Some sneaky optimisations. Let us know how your FPS are doing after this update
  • Additional LOD (Level of Detail) optimisations
  • Optimised Factory Building materials (will affect memory overhead and the maximum number of Uobject crash for enormous factories)


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