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Patch Notes: Early Access (EXPERIMENTAL) - v0.3.6.2 – Build . This patch was released on November 4, 2020.

The original post can be viewed on Satisfactory's [773591374057439234 Discord], Reddit and [2948130118082960126 Steam].

Intro

Hi Pioneers!

We’re continuing our work fixing and polishing this Fluids Update so here’s another round of bugfixes, there are a few other issues we are aware of and we’re working hard on those as well so expect another patch coming up soon :)

If there are any issues, feedback, or bugs you think we should be addressing please let us know in our QA site at https://questions.satisfactorygame.com/ we read everyone’s new posts and comments over there every day

We hope you’re all having a good time with the newest update, see you again soon!

Bug fixes

  • Wall Power Poles can no longer be upgraded into regular Power Poles
  • Fixed some cOAL nodes having the wrong mesh north of grass fields
  • Restored Jump Pad interaction of a certain vehicle to be as floaty as before
  • Fixed Jump Pads not making sound when activated by a vehicle
  • Sorting inventory should no longer result in items getting deleted in certain scenarios

Localisation

  • Updated all languages with the latest translations


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