Satisfactory Wiki

Patch Notes: Early Access (EXPERIMENTAL) - v0.4.0.2 – Build 147126. This patch was released on March 17, 2021.

The original post can be viewed on Satisfactory's Discord, Reddit and Steam.


Hi Pioneers!

Hello again everybody, thank you all for your comments, we’re extremely happy to see that you’re enjoying the update :heart:

Thank you for all your reports in our QA site as well we’ll continue monitoring it to make sure there aren’t any huge issues preventing you all from enjoying the game.

With that said we have fixed a lot of stuff already so let’s get right into it!

New content[]

  • MAM completion pop up in HUD
  • 144 FPS lock option

Bug fixes[]

  • Fixed Freight Carts still having collision when empty
  • Fixed loading/unloading Freight Carts while standing on or near it crushing players
  • Fixed some Resource Wells not allowing Extractors/Pressurisers to be placed
  • Fixed some options being missing from the options menu
  • Fixed FPS settings not saving
  • Fixed Motion Blur value not being applied correctly
  • Fixed Auto Save not working
  • Fixed Graphical Options not saving
  • Fixed a Crash that would happen on saves where Water Pumps had been wrongly upgraded to Geothermal Generators due to a previous bug
  • Changed max width of tooltips so longer recipes don’t go out of bounds
  • Changed the size of some things in the Build Menu info so the cost slots can be regular size
  • Fixed the colours when hovering over the MAM text
  • Fixed the button of the craft bench glowing
  • Fixed characters appearing as giants when holding the Snowball Pile
  • Fixed MAM completion global sound not playing
  • Updated the size of the Alternate Recipe buttons in the MAM
  • Fixed the last tier of the Space Elevator being unlockable without completing the requirements for it
  • Fixed a visual bug in the Hadron Collider UI
  • Fixed being unable to add things to cart in the “You may also like” section of the AWESOME Shop
  • Potentially fixed a crash in the dot damage component
  • Fixed a crash when opening the Map
  • Fixed a mistake with the output of an alternate recipe for Supercomputer
  • Potential fix for a conveyor renderer crash
  • Fix for a crash related to invalid player pawn
  • Hotfix on lighting #praiseben


  • Fixed Power Grid typo
  • Miscellaneous fixes and debug changes
  • Updated all languages with the latest translations