Patch Notes: Early Access (EXPERIMENTAL) - v0.4.0.7 – Build 149006. This patch was released on March 31, 2021.
The original post can be viewed on Satisfactory's Discord, Reddit and Steam.
Intro[]
Hi Pioneers!
Hello again everybody! Another small round of fixes today because we love you all.
If we managed to break something that was working fine before please let us know at our QA site https://questions.satisfactorygame.com/ You can also give us feedback on stuff you like or don’t like or remind us of old unfixed issues!
See you all again soon, thank you for playing <3
Bug fixes[]
- Fixed missing sounds in Geyser nodes
- Attempt #4 at fixing the UFGReplicationDetailInventoryComponent crash
- Fixed Sort button not working in Vehicle Storages
- Fixed Clients not being able to see Information in Drone Ports
- Fixed issues with items not rendering properly in conveyor belts #PraiseBen
- Fixed Light Intensity in UI displaying as 1000% instead of 100%
Optimisation[]
- Factory tick optimisations #AlsoPraiseBen
Localisation[]
- Updated test language translations
- Fixed some more typos and consistency issues
- Hidden more irrelevant strings for localisation
- Made more strings localisable
April Fools' changes[]
- Made Lizard Doggos larger, and some of them wearing the Pioneer helmet
- Made Space Giraffe-Tick-Penguin-Whale Thing smaller
- Made Hogs look like the Walker
- Made Pioneer helmets larger
- Randomized the capitalization of resource names in the Resource Scanner, except for Coal
- Made some Flora replaced with random equipment, which made it appear in strange sizes, and sometimes in mid-air