Satisfactory Wiki

Patch Notes: Early Access (EXPERIMENTAL) - v0.5.0.11 – Build 173131. This patch was released on November 17, 2021.

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Hi Pioneers!

Hello everyone, another day another patch, featuring a new visual feedback display for Block and Path Signals, Hyper Tube Floor Holes, Dedicated Servers allowing more cores to be used, some crash fixes and a bunch of polish!

Are we forgetting some big issues? Please let us know over at our QA Site We read your posts every day.

Thanks for all your support, see you all again soon <3


  • Added Block/Path Signal visual feedback when placing down
  • Hyper Tube Floor Holes are now available in the AWESOME Shop

Bug fixes[]

  • Fixed some FICSIT Factory Swatches being wrongly applied to some foundation types after last update
  • Fixed a crash related to Vehicle Automation
  • Fixed a crash when deleting Vehicle path nodes and trying to load that Vehicle Path
  • Fixed some remaining foundation issues
  • Assorted polish for new foundations
  • Foundations should now only rotate 90ºs when aligning to world grid


  • News feed (Main Menu) background is now darker and semi transparent for better readability
  • Updated a bunch of icons
  • Removed “Delete Path” option from the Vehicle wheel as you can now use “Cancel Recording” does the same thing


  • Fixed a bunch of typos, spaces, and a bunch of inconsistencies
  • Hidden some technical strings from localisation
  • Restructured formatting patterns to avoid excessive text optimisation, also using more complete phrases to make things easier to translate

Dedicated servers[]

  • Servers should now use all available cores (Up to 26 worker threads) on both Windows and Linux