Satisfactory Wiki

Patch Notes: Early Access (EXPERIMENTAL) - v0.5.0.14 – Build 173618. This patch was released on November 23, 2021. Later on the same day, the patch was pushed to the stable Early Access branch as Patch with no changes, retaining the build number.

The original post can be viewed on Satisfactory's Discord, Reddit and Steam.


Hi Pioneers!

Hello again everyone, Just a quick round of fixes for you all some of these issues are pretty high impact for you so we hope this makes things better for you all :)

As always, for any issues new or old please let us know over at our QA Site We read your comments every day.

See you again very very very soon, You’re all awesome <3

Bug fixes[]

  • Fixed Wires being completely stretched in certain scenarios
  • Vehicles now try to stop ghosting as soon as possible when blocked
  • Fixed a calculation error when fuel is added manually
  • Added some preventions for Trains falling out of the world when derailing
  • Fixed an issue with the Crash Reporter not working as intended for the Main game (not Server) after the last update


  • Directional arrows for the Vehicle in the Map preview when loading a Vehicle Path are now displayed from the centre of the Vehicle
  • Fixed Double Ramp Asphalt Icons
  • Added a tooltip for insufficient fuel

Quality of Life[]

Dedicated servers[]

  • Found an issue where threading was forced to be disabled for dedicated servers in some scenarios. Fixed it so now we should actually make use of multiple CPU cores
  • Added tick rate information on the Server Status UI Menu
  • Production Lights for all buildings should now be working again


  • Updated all languages with the latest translations and published new content for translation
  • Updated language completion rates in the language menu selection