“ | I am sure this weapon has been registered! Please do not use this to construct buildings. Especially if someone is standing directly on the other side of it. | „ |
~ Caterina Parks's assistant Steve |
The Rebar Gun is a ranged weapon that shoots Rebars. It can be used to kill hostile creatures.
Obtaining[]
Unlocking[]
Crafting[]
Recipe | Ingredients | Building | Products | Prerequisites | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 / min | 10 / min | Manufacturer 12 sec | 5 / min 660 MJ/item | Sulfur Research - Explosive Rebar | ||||||||||||
10 / min | ||||||||||||||||
15 / min | Constructor 4 sec × 1 | 15 / min 16 MJ/item | Alien Organisms - The Rebar Gun | |||||||||||||
Equipment Workshop × 25 | Alien Organisms - The Rebar Gun | |||||||||||||||
10 / min | 15 / min | Assembler 12 sec × 3 | 5 / min 180 MJ/item | Quartz Research - Shatter Rebar | ||||||||||||
10 / min | 50 / min | Assembler 6 sec × 2 | 10 / min 90 MJ/item | Caterium Research - Stun Rebar |
Usage[]
The Rebar Gun is a short-to-mid-ranged, single-shot weapon with high per-shot damage but a slow reload. A shot with the default ammo deals three times the damage of a strike with the Xeno-Zapper, making it the second most powerful weapon in terms of damage per hit, only beaten by the Nobelisk.
Unlike the hitscan Rifle, the Rebar Gun's shots are tracked as projectiles, with both flight time and a ballistic arc. This means the player must compensate for lead and distance at range. The fairly rapid drop of the fired rebars limits the weapon's effective maximum range, meaning it is unable to engage targets at extreme distances as the Rifle can.
Holding R will allow the player to choose between ammunition types. The basic ammo fires a single solid rebar: while this will visibly stick into enemies and terrain, it cannot be retrieved after being fired. The three alternate types are diverse in their functions and make the weapon very flexible: Stun Rebars allow the weapon to paralyze enemies for 5 seconds, dealing minimal damage (5, a third of a standard shot and the same as a single standard Rifle bullet) but allowing the player to finish them off with melee strikes and save ammo, while Shatter and Explosive Rebars respectively convert the Rebar Gun to resemble a shotgun and a grenade launcher.
Shatter Rebar fires a ragged spread of 15 projectiles each of which deal 2 damage, for a total of 30 per shot, double that of a standard shot. Explosive ammo is even more destructive at 50 damage per shot, has a small AoE effect, and also gives the Rebar Gun all the functions of a Nobelisk in terms of destroying scenery and breakable rocks.
Tips[]
- It is possible to equip multiple Rebar Guns, allowing for several shots to be fired before having to pause to reload.
- It is also possble to effectively stunlock high HP enemies with Stun Rebar [Eg. Alpha Hogs] by shooting once, hitting twice with a melee weapon, reloading and repeating.
AWESOME Sink[]
Gallery[]
The rebar gun shown on the official website.
The rebar gun firing and reloading.
History[]
- Patch 0.6.0.0
- Added Stun Rebar, Shatter Rebar, and Explosive Rebar
- Renamed Spiked Rebar to Iron Rebar
- Increased Rebar stack size from 50 to 100
This unofficial wiki article is outdated. |