This page walks through the steps of extracting UI icons for use on the wiki and related tools from Satisfactory's source .pak
file using an external application called UE viewer.
Downloading and setting up UE viewer[]
Download UE viewer here.
Once downloaded, extract the .zip
folder. Inside, there's an executable called umodel.exe
. Launch it and wait until the main window appears.
Do not change any settings besides the game files path. Navigate this to your Epic/Steam games folder and choose either SatisfactoryEarlyAccess
or SatisfactoryExperimental
(choose the main folder, not any contents inside).
Satisfactory is made in Unreal Engine 4.26. When exporting for the first time, a popup will ask for the version. The UE version has changed during development:
First patch | Last patch | UE version |
---|---|---|
0.1 | 0.2.1.18 | 4.20 |
0.2.1.19 | 0.3.7.3 | 4.22 |
0.3.8.0 | 0.7.1.1 | 4.25 |
0.4.3.0 | 0.7.1.1 | 4.26 |
Note that every time the UE viewer is closed, the path and UE version have to be set again.
Exporting the icons[]
Method A: Individual icons[]
- Tick 'flat view' at the top of the window
- Use the search bar to filter for specific icons. The names of all icons end with _64, _128, _256, or _512, noting their resolution.
- Once the desired icon is found, there are two ways to export it
- A) Right click → Export. The image will have the
.tga
extension. You can change the export format to .png. - B) Export button in the bottom right. This way allows to export
.tga
, uncompressed.tga
, and most importantly.png
. Again, do not change any options besides the file extension under "Texture Export".
- A) Right click → Export. The image will have the
Method B: Multiple icons in a specific category[]
If the exact name is not known, it's also possible to look for them manually by browsing the directory. This is also useful for exporting multiple icons in the same category, e.g. ores.
- Ensure flat view is disabled for this method.
- Look into
All Packages/Game/FactoryGame/
- Look for the desired category. Once a folder is chosen, the files within will appear on the right. The names of all icons end with _64, _128, _256, or _512, noting their resolution.
- Once the desired icon is found, there are two ways to export it
- A) Right click → Export. The image will have the
.tga
extension. You can change the export format to .png. - B) Export button in the bottom right. This way allows to export
.tga
, uncompressed.tga
, and most importantly.png
. Again, do not change any options besides the file extension under "Texture Export".
- A) Right click → Export. The image will have the
Locating the exported icons[]
Exported icons can be located in a folder called UmodelExport that appears after the first export in the same location where the Umodel executable is. Exported icons are found in the same (mirrored) directory as in Umodel.
Additionally, if .tga
icons were exported, a simple image editing tool like Paint.net can be used to convert them into .png
, as .tga
files are unsupported on the wiki and .png
is a much more broadly adopted format.
Copyright[]
Note that the exported content is copyrighted. When uploading the files to the wiki, make sure to select the correct license ("This is from the game or other materials owned by Coffee Stain Studios") or, alternatively, manually add the license after uploading by adding {{Copyright first-party}} to the file page.
This file comes from Satisfactory (data files or gameplay), from websites, or from any other content created and owned by Coffee Stain Studios, who hold the copyright of Satisfactory. Unless specified otherwise, all trademarks and registered trademarks present in the image are proprietary to Coffee Stain Studios. For more information, see the copyright notice. The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as fair use under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material. |
See also[]
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